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Biweekly News Roundup 2023-09-10

Personal / Website News

H. P. Lovecast Podcast

The monthly Transmissions episode of our H. P. Lovecast Podcast is online.

In this episodes we interview Ness Brown about their debut space horror novella, The Scourge Between Stars. The episode can be streamed at the HP Lovecast Buzzsprout page, via the embedded player below, or via your podcast app of preference.

HPLCP Transmissions – Ep 25 – Ness Brown – Scourge Between Stars H. P. Lovecast Podcast

In September or October we *should* be resuming our twice a month schedule. This summer has been crazy with projects, obligations, work, and prepping for CoKoCon.

Scholars from the Edge of Time

Michele and I did a second episode of Scholars from the Edge of Time in August. Michele talked about The Swordsman and I talked about the video game Starsand. Check it out on YouTube.

Publishing Recap

Below is a recap of my publishing endeavors so far in 2023.

Published in February, this collection contains my essay “Dance or Dēcēdere: Gladiator and Industrial Music Sampling.”

Vernon Press Product Page

Published in May, this issue of Weird Tales contains my essay “When the Stars are Right.”

Weird Tales Product Page

Published in late March, the first issue of the zine Footage Fiends, contains my essay “Analisi Della Cosa: Found Footage in Caltiki and Italian Theater Going Practices.”

Limited to 50 physical copies.

Order via Patreon.

Published in early August, Dark Dead Things #2 contains my essay “Correlating the Contents: Mimetic Desire in H. P. Lovecraft’s ‘The Call of Cthulhu’.”

Order via Dark Dead Thingswebsite.

Miscellaneous Tidbits

Autograph Roundup

Here is a round of autographed ephemera I’ve shared on social media the last two weeks.

First up is my copy of Bizarre Sinema! Horror all’italiana 1957-1979:

This is an incredible book. There’s an entire chapter + interview with Antonio Margheriti which I’ve cited in my masters thesis on Castle of Blood and in other essays as well.

Michele and I met Barbara Steele at a Hollywood Collectors Show back in July of 2010. She signed many of my movies but also my copy of Bizarre Sinema! in which she penned the foreword:

And, here is a picture of all of us from way back when. Queen!

Next up, part of my comprehensive Oliver Gruner library, is Crackerjack 3.

This DVD is signed by Gruner along with Bo Svenson, director Lloyd Simandl and WWE Diva Amy Weber. We met Amy Weber back in 2010 at a celebrity show in Burbank:

The folks at Boundheat Films coordinated the director signing my DVD. His auteur elements of including WIP/Lesbian Slave elements in his films are found in Crackerjack 3.

Next is Bikini Beach signed by the grooviest babe of the AIP beauty party films, Donna Loren.

These movies are always a lot of fun, especially when old guard folks like Buster Keaton show up.

Any finally, for this week, I have The Year’s Best Fantasy Stories: 3 signed by Gary Myers and George R. R. Martin.

Gary Myers is the bloody man and I would say is the most instrumental of me getting into the work of Lovecraft and cosmic horror. Myers’ Dreamlands stories are the best iteration of the Dreamlands and I suggest folks check his collection out.

George R. R. Martin was the guest of honor at StokerCon 2017 and that is were I got his autograph. I’ve never read Game of Thrones or watched the series, so his short story here is the only work of his I am familiar with.

CFP List

Here are a few interesting CFPs I want to help proliferate.

Music Medievalism In Popular Culture at ICMS in Kalamazoo (May 9–11, 2024)

Sponsoring Organization: Association for the Advancement of Scholarship and Teaching of the Medieval in Popular Culture
Organizer: Anna Czarnowus

Jonathan Le Cocq (forthcoming, 2024) defines music medievalism as either the influence of the medieval on later music, or the impact on medieval music (real or imagined) on any later cultural practice. In popular culture, we can find both the music that has been influenced by the actual medieval one and music influenced by some folk music imagined as medieval. Medievalist music such as pagan folk music (Troyer in: Meyer and Yri, 2020) can be used in various media and there are various genres of it. Some music videos can be an example of the cultural practice that is influenced by the imaginary medieval music. Medievalist video games also contain “medievalized” music.

Please consider such topics and similar ones:

  • medievalist music as background
  • medievalist music and similar videos
  • medievalist music/folk music as medievalist

Please send your abstract to: annaczarnowus@tlen.pl by September 1, 2023, but an official proposal can only be made and accepted through https://icms.confex.com/icms/2024/cfp.cgi by September 15th.

Creating Camelot(s): The Idea of Community in Arthurian Texts (virtual)

Sponsored by Alliance for the Promotion of Research on the Matter of Britain and International Arthurian Society, North American Branch (IAS/NAB)

Organizers: Michael A. Torregrossa and Joseph M. Sullivan

Call for Papers – Please Submit Proposals by 15 September 2023
59th International Congress on Medieval Studies
Western Michigan University (Kalamazoo, Michigan)
Hybrid event: Thursday, 9 May, through Saturday, 11 May, 2024

Session Objective

Although we often refer to the Matter of Britain as the Arthurian tradition, the figure of King Arthur is merely the center point of the story. The tales are in fact about the community that Arthur builds and the ways those inside it (and outside as well) interact with each other. Through Arthur and those he surrounds himself with, Camelot becomes a living thing, and we experience its birth, maturity, and death, as well as its re-creation across the ages.
In this session, we’d like to highlight the multiple ways that Arthur’s realm has been constructed from the Middle Ages to the present. Submissions can explore the Arthurian legends from across time
and/or space as represented through diverse genres and media.
We seek contributions from a range of scholars–those within the disciplines of Arthurian Studies and/or Medieval Studies as well as those in outside fields, including beyond the humanities–as they
consider at least one of the following questions:

● What are the origins of Camelot? How do Arthur’s literary and/or historic predecessors (Ambrosius Aurelius, Arthur of Dal Riada, Constantine, Fionn mac Cumhaill, Lucius Artorius Castus, Riothamus, Uther Pendragon, Vortigern, etc.) influence the creation of his home base? What real locales inspired the idea or site of Camelot?
● Moving forwards, how has Camelot been built as a physical place whether in the Arthurian past or in post-Arthurian re-creations? What does the site look like? How does it function as a space where
individuals live and work?
● Also, how has Camelot been shaped as a communal space, a location for people to come together in fellowship, and who has been included within this group? In what ways does the community grow and change under Arthur and/or his successors?
● Alternatively, who has been excluded and/or expelled from the space(s) of Camelot, and in what ways have those individuals dealt with this loss?
● Similarly, who has been invited to join the community at Camelot but resisted its entreaties and/or rebelled against Arthur and his rule (or that of his successors)? What are the reasons for their rejection
of Camelot? How do their actions impact the Arthurian world?
● Lastly, do those removed from and/or repelled by Camelot ever integrate (or re-integrate) and become part of the community? How does this acceptance shape them and/or the world of Camelot?

Submission Information

All proposals must be submitted into the Confex system at https://wmich.edu/medievalcongress/call by 15 September 2023. You will be prompted to complete sections on Title and Presentation
Information, People, Abstract, and Short Description. Be advised of the following policies of the Congress: “You are invited to make one paper proposal to one session of papers. This may be to one of the Sponsored or Special Sessions of Papers, which are organized by colleagues around the world, OR to the General Sessions of Papers, which are organized by the Program Committee in Kalamazoo. You may propose an unlimited number of roundtable contributions. However, you will not be scheduled as an active participant (as a paper presenter, roundtable discussant, presider, respondent, workshop leader, or performer) in more than three sessions.”.

Thank you for your interest in our session. Please address questions and/or concerns to the organizers at KingArthurForever2000@gmail.com.

For more information on the Alliance for the Promotion of Research on the Matter of Britain, please visit our website at https://KingArthurForever.blogspot.com/.

For more information on the International Arthurian Society, North American Branch (IAS/NAB), please visit our website at https://www.international-arthurian-society-nab.org/ and consider becoming a member of our organization.

Categories
Interview Peplum

Conquest Plans: Riley Hamilton on S.P.Q.R.

S.P.Q.R. is a neo-peplum comic created by Riley Hamilton whose first issue released in early 2021 after a successful Kickstarter campaign. S.P.Q.R. takes a different approach to the subject matter when compared to other indie/crowdfunded peplum comics as of late; it eschews mythology and the more fantastical elements to instead ground itself in historic events. The comic takes places in 69 C.E. during the Year of Four Emperors with the first issue focusing on a band of nomads in the Roman province of Moesia who are trying to survive in the wilderness while also avoiding the attention of the Roman military machine. 

Hamilton has graciously allowed an interview about S.P.Q.R.

S.P.Q.R. Logo used with permission from Riley Hamilton

Tell us a bit about yourself and what got you into writing and comics.

I have been writing stories for as long as I can remember. The earliest memory I have of writing was when I was about 6 or 7, when I was writing my own Captain Underpants stories. The first comic book I remember getting and reading was Ultimate Spiderman #1 by Brian Michael Bendis and Mark Bagley, that I got on Free Comic Book Day, when I was in my [local comic book store] looking for Yu-Gi-Oh! cards. 

After getting that book, I was completely hooked and started writing and drawing my own comics about a superhero called Energy-Man. The comics were four panels and drawn on printer paper that I took directly out of the printer. I stopped reading comics regularly in junior high and only started getting back into them when I was studying at Queen’s University in Kingston, Ontario, Canada. I saw that there was a comic book club on campus and decided to join.

When I joined, I assumed that the club would be talking comics and comics-related media, but they were in the process of making their own series. The series was called Gael Force and was about a superhero team made up of university students from different faculties. They had already written the first issue when I arrived and I helped the club president, now one of my closest friends, Brendan Montgomery, with lettering the first issue. I co-wrote issues 2 and 3 with another club member and helped with some editing, here and there. We completed the series just as I was finishing up my undergraduate degree and leaving Queen’s, so the timing worked out nicely for me. 

What was the genesis of S.P.Q.R.?

With Gael Force I got an in-depth look into the process of comic creation and how much planning and effort goes into a single, 24-page floppy. I really enjoyed working on Gael Force and was getting back into reading comics and the thought crossed my mind about writing my own book. I did not start to seriously think about creating the book until I got some feedback from a couple of friends, Brendan being one of them, who thought I had something good and should give it a go.

The main catalyst for the format of the book really took shape after I read Brian Wood’s Northlanders, a historical comic set during the Viking Age. The structure of that series is the blueprint that I want to follow with S.P.Q.R. Rather than follow one set of characters throughout the entire series, which I find incredibly daunting to even think about, each arc followed a different set of characters, in a different location, and time within the 250-year period of what’s considered the Viking Age. One of the small arcs in that series centered around the Viking raid on Lindisfarne and crafted an entire story about a real historical event that is not well understood.

What sort of research did you do prior to creating S.P.Q.R.?

I was reading Tacitus for a paper and came across a passage about Legio III Gallica massacring 6,000 Roxolani horsemen in Moesia in 69 CE. I didn’t think much of it at the time, but once I read Northlanders that short passage immediately jumped back into my mind.

Apart from that I read a few books on the Roman legions and on their prisoner-taking practices. Legion by Stephen Dando Collins was a massive help, especially simplifying the convoluted history and organization of the legions. I also read a few research papers such as Dr. Jason Wickham’s PhD thesis “The Enslavement of War Captives by the Romans to 146 BC.”

Standard cover of issue #1. Photo used with permission from Riley Hamilton.

What were some of the main obstacles you encountered while producing S.P.Q.R.?

I had been playing around with the idea of writing a historical comic since I had read Northlanders in 2016. I also knew, speaking to some artist friends, that I wanted to be able to pay anyone who I worked with, so I did not have the means to make the book when I first came up with the idea, so I sat on it for a couple of years. By November 2019, I felt that I had saved enough and had a feasible plan in place to pay for the production myself and then went looking for artists.

One interesting note was the title, which was originally going to be Pax Romana, which I really liked as a title. However, it turns out that Jonathan Hickman had released his own miniseries, through Image, with that exact title. His story was completely different, about a group of commandos who time travel to 312 CE on a mission from the Vatican, but I did not want to tempt fate, or Image’s legal team, so I changed it to S.P.Q.R.

One option would have been to launch a Kickstarter to cover the production costs of the book and deliver it to backers a year later when it would have been finished. I spoke to a friend who had done this for his book but had his artist ghost him and disappear, leaving him with no artist and backers waiting for their books. I did not want to have something like that happen to me and have to deal with that kind of stress, so I decided the fund the production out of my own pocket and use Kickstarter to cover the printing and shipping.

The production of the book ended up being incredibly smooth sailing and I’m grateful to my penciller, Samrat Das, inker, Rowel Roque, and colourist, Lucas Aparicio, for making the experience a pleasant one. There was a hiccup in printing that was my own fault for not checking a layer on the variant cover properly, but it was a learning experience, and hopefully the next one goes smoother. 

What are your favourite sword and sandal texts?

It seems the catalyst for a lot of people that I’ve talked to about their interest in Classics, whether other creators or people I went to university with, is Ridley Scott’s Gladiator. I didn’t see Gladiator until I was in my 20s and was already a sword and sandal fan.

My introduction to the genre was through video games, and Creative Assembly’s Rome: Total War. I loved that game as a kid and even though I can look back on it and see its many flaws, I still love to boot it up and play for hours when I get the urge. I loved playing as one of the patrician families and growing the empire before turning on the Senate and fighting a brutal civil war. It blended the turn-based games that I loved like Axis and Allies and mixed it with real-time battles like Age of Empires and StarCraft, without all the tedious base-building and resource gathering.

I’ve also sunk many hours into its sequel and have looking forward to the remastered edition which is coming out at the end of the month (April 29). In high school I got the boxed sets of HBO’s Rome and watched them religiously, I liked the performances from Ciaran Hinds, Kevin McKidd, and I really loved James Purefoy as Mark Antony. I also checked out the new German series Barbarians, which was a fun retelling of Arminius’s story and the battle of the Teutoburg Forest. My enjoyment of the series may have been influenced by the fact that I’m a sucker for the Roman characters speaking Latin. 

What are your general thoughts about the present-day state of sword and sandal media?

I can honestly say that I am not up to date on the happenings in the genre. If I stumble across something, new or old, I will check it out but most of the stuff I’ve seen and read has been enjoyable. I still feel that the genre does not have the same grasp on the public’s imagination that the World Wars or the Cold War have in popular media. I think the reason for that is largely because people has a direct connection to those events, whether they lived through them themselves or have close relatives who did.

The sword and sandal genre seems more abstract to people than more modern stories, but I think shows like Game of Thrones, despite being set in a fantasy world, have shown that people love a gripping story with interesting characters. I think that a show set during the Crisis of the Third Century or the Augustan Civil War, or many of the tumultuous events of Antiquity could become a huge hit, if you have the right people working on it. 

What do you feel differentiate S.P.Q.R. from other peplum/historic epic comics out there?

I always knew that I wanted to tell a story that was one that was grounded in history and real-world events. Most of the comics I have read that are sent in Antiquity, like Britannia by Peter Milligan and Frank Miller’s 300, have a heavy focus on mythology and fantasy as opposed to being strictly grounded. I knew that I wanted to tell a story that someone could read and learn that these people really did exist and could learn about things in my book without dismissing it as entirely made up.

What is the primary goal you want to accomplish with S.P.Q.R.?

The biggest thing for me was proving to myself that I could write, letter, and successfully self-publish my own book. Launching the Kickstarter was very intimidating and there are moments in the mid-campaign lull where I felt like the Kickstarter was not going to make it. Once we funded and reached our stretch goal, I felt very satisfied, at this point I am just looking to tell an interesting story and hoping people will read it and like it. The Kickstarter also showed me that there is an audience for this genre and that it does not need to be a fantasy series or have a heavy emphasis on mythology to succeed as a comic. 

S.P.Q.R. issue #1 variant cover. Used with permission from Riley Hamilton.

What has been the feedback you’ve received on S.P.Q.R. since its release?

I haven’t received much feedback to be perfectly honest but the feedback I have gotten has been positive. As a first-time creator, who has never published my own book before, I had no idea what sort of reception the first issue would get but it’s been good so far. I hope it continues as more people read the book and when issue two comes out. 

What are your next big plans?

Right now, issue two is in production and I’ve got some great ideas of where I want to take both Ara’s story and others going forward. I am still working to streamline the work process with my collaborators so we can hopefully start pushing issues out more regularly. I have a few other irons in the fire that I can’t go into too much detail about right now.

Lastly, I am a contributor to Sequential Magazine, a print magazine focusing on the Canadian indie comics scene and Canadian indie creators. We just released our mega-sized March issue in celebration of the 80th anniversary of the first comic book that was made and published in Canada, Better Comics #1. This issue of the magazine covers the history of Canadian comics and contains interviews and chats with creators in every part of Canada, from Newfoundland to British Columbia. You can order a copy on Sequential’s Gumroad store.

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