Categories
Essays

A Savage World: Awen’s The Hollow in the Stone

Released late in 2019, The Hollow in the Stone is American neofolk outfit Awen’s third and newest studio album since their 2014 release, Grim King of the Ghosts. Released right on the eve of Awen’s fifteenth year in operation, The Hollow in the Stone is the band’s most refined, polished, and ambitious album to date. The album is mixture of distinct, yet associated styles – neofolk, post-industrial, narrative spoken word – arranged on the release in a seamless, cohesive fashion. This balance of styles has not gone unnoticed by fans of the band, with Erin Powell, figurehead of Awen, stating “stylistically we have maintained a combination of folk and industrial elements for the last several albums, whereas some projects seem to just focus on an all acoustic instrument sound. I’ve had feedback from people over the years that they appreciate this mixture of sounds from us.”

The Hollow in the Stone contains thirteen tracks, two of them being intro/outros, with the rest being original compositions, with only “I am Stretched on your Grave” being a traditional song, rearranged by Katrin X. Guest appearances are a trademark of Awen, with long time alumnus b9 InViD of Et Nihil appearing once again, along with a first time appearance of Jerome Reuter from ROME. “Perversity of Joy,” “Brigid the Dark, Brigid the Light,” “Hawthorn Rod,” “The Death Of Reynard,” and “The Hollow In The Stone” constitute the album’s neofolk offerings. “Englyn for Blodeuwedd,” “In the Heart of the Corpseknot” and “The Sickle and the Setting Sun” are the industrial/martial-industrial tracks on the album while “I am Stretched on your Grave” adds an ethereal sound to the mix.

The neofolk tracks are exceptionally well executed, with Powell displaying a fondness for “Hawthorn Rod” that he feels shows all facets of Awen coming into play. The song is an excellent duet between Powell and Katrin X, with catchy and seductive guitars that lures a listener in. “Brigid the Dark, Brigid the Light,” which is about the Irish goddess Brigid, captures the same romantic neofolk elements.

Awen live, 2019. Photo by Karl Hendrik

“Morrigan” is an unexpected surprise on The Hollow in the Stone and a tremendous delight. A departure from traditional Awen songs of the past, “Morrigan” is a spoken word track. Awen has come close to flirting with the genre on prior releases in songs such as “Sacrifice” from The Bells Before Dawn, which is more akin to an NSK speech or a Praise the Fallen-era VNV Nation track, and “Dream of an Omen,” which also contains bits of the spoken word formula, yet still feels more like a song than a narration. Instead, “Morrigan” is a narrative, third person perspective, dark fiction, spoken word short story. In the tale, an unnamed protagonist travels though a dark forest with a sinister steed and happens upon the mysterious titular Morrigan at a stream. It is an encounter that will not bode well for the protagonist. “Morrigan” demonstrates that Powell is a master orator, and Awen should consider releasing more songs, or even a one-off album, of narrated stories. As Cadabra Records has shown with their luxurious vinyl releases of readings of H. P. Lovecraft, Clark Ashton Smith, and Thomas Ligotti, there is a niche market for dark spoken word albums set to ambient/industrial soundscapes. Awen, who have repurposed poetic works before (as “Empire, Night & the Breaker” from The Bells Before Dawn which uses the poetry of Breaker Morant) is the perfect outfit to release even more tracks in this vein.

For fans of ROME who are not familiar with Awen, but are interested in checking out the album due to Reuter’s appearance on the track “The Death Of Reynard” (or perhaps due to Awen’s appearance on ROME’s Le Ceneri Di Heliodoro), are in for a treat as Reuter’s distinctive, hypnotic voice is put to excellent use on the neofolkish song. The song showcases a great mixture of both ROME and Awen.

Excluding the outro “Cyfraith Dyn,” The Hollow in the Stone ends with “The Sickle and the Setting Sun,” and what a way to end. The song is an excellent representation of Awen’s aggressive-side of their music catalog, and if this were the 90s-2000s, “The Sickle and the Setting Sun” would be the album’s first MCD single, complete with remixes and multimedia tracks. The song is an apocalyptic-pop, bombastic tune. Powell’s voice booms over thunderous drums while Katrin X’s vocals seethe the song’s title in a call-and-response fashion. The opening lyrics “the symbol of the setting sun / cruel crescent that severs grain and chaff as one / the punishing steel / once cut, it’s done! / the sickle and the setting sun” sets the stage for the subject matter of the song, drawing imagery from neofolk tropes, and yet uniquely applying to Awen, creating an anthem of sorts for the band. The sickle has been an iconic implement used by the band, especially during live performances with Katrin X brandishing them, drawing parallels to, say, how Christopher Lee as Lord Summerisle did during the May Day celebrations in The Wicker Man. Powell further elaborates on the meaning of the sickle to Awen:

“Katrin does use a pair of antique sickles with a contact mic on them in studio recordings and live performances. It is an interesting symbol to me. Agricultural, but also urban and modern in the context of 20th century political iconography. We read that the ancient druids used a golden sickle to cut mistletoe in their rituals. The shape of the blade is a crescent moon, which has many interesting connotations throughout the ages and different cultures. The severing blade, life from death.” 

Awen live, 2019. Photo by Karl Hendrik

The album concludes with “Cyfraith Dyn: which echoes the sound of the album’s intro track, “Cyfraith Natur.” Both tracks act as opulent bookends to the album.

Though it has been five years between the release of Awen’s second album, Grim King of the Ghosts, and The Hollow in the Stone, those years were not idle ones for the band. The time period saw numerous live, split releases (such as 2016’s European Crusade 2015 with Et Nihil and 2017’s Abyssus Abyssum Invocat [Defiance in Dallas] with Boyd Rice) and a handful of tours and live appearances. Awen’s accumulation of prestige over the years is evident in the band’s new home on the legendary Trisol label, making them bedfellows with renown acts such as, ROME, Clan of Xymox, L’Âme Immortelle, and Project Pitchfork. Per Powell, the move to Trisol came about during their concert in Frankurt in 2017:

“Alex, the label owner of Trisol, was at our concert in Germany when we played with Boyd and played as Awen as well as Fire + Ice for Ian Read. Jerome Reuter was also there, and I invited him backstage to meet everyone and gave him his first Neofolk Bullwhip! He later recommended us to Alex, who was already impressed by our performance. We decided to make the move from OEC to Trisol then.”

The end result of Awen’s signing to Trisol is the release of a beautiful and ornate vinyl edition of The Hollow in the Stone. Matching the artistic acumen demonstrated in the music proper, the physical release of the album is equally lavish. Limited to 500 units, The Hollow in the Stone is pressed on transparent vinyl, with lyrics to all the songs printed on the inner sleeve, all housed in a sleeve with unsettling (in a Giger sort of way) artwork, adopted from photos taken by Powell. Those without a vinyl player are taken into consideration as a CD with all the tracks comes packaged with the album. All in all, a luxurious release, both in regard to the packaging, but also to the music within.

Awen live, 2019. Photo by Karl Hendrik

Post The Hollow in the Stone, the future looks as bright as the setting sun for Awen, with plans of a new albums already in the works. Powell tantalizes:

“We are working on a new album currently and have the foundations for ten songs so far. This record does not have a title yet. Expect several acoustic songs, but also an array of industrial percussion including oil drums and scrap metal. I have a concept in mind for the album, with a rambling piece of guitar music that runs like a river in between all of the other separate songs, like a subplot in a story. I think this element will only be heard on the vinyl edition, and the CD version should feature the tracks without it…making a different listening experience between the formats.”

The Hollow in the Stone Track List:

Side A

  1. Cyfraith Natur 
  2. Perversity Of Joy 
  3. Brigid The Dark, Brigid The Light
  4. Englyn For Blodeuwedd 
  5. Hawthorn Rod 
  6. In The Heart Of The Corpseknot

Side B

  1. Morrigan 
  2. The Death Of Reynard
  3. The Hollow In The Stone 
  4. Ravenna 
  5. I Am Stretched On Your Grave
  6. The Sickle and the Setting Sun 
  7. Cyfraith Dyn

All photos provided courtesy of Erin Powell. Sincere gratitude for the quotations as well. Awen can be found at:

This write up was originally published March 8, 2020. 

Categories
Interview Peplum

We Are Barbarians: Interview with Mike Dubisch and Tom Simmons on I Am a Barbarian

I Am a Barbarian™ is a sword and sandal novel by Edgar Rice Burroughs that was published posthumously in 1967. Due to its historic antiquity subject matter, the novel is an outlier when compared to Burroughs’ speculative fiction bibliography of Tarzan®, Barsoom® (John Carter of Mars), and Pellucidar® novels for which he is most famous. In the 2010s, Edgar Rice Burroughs, Inc. began posting a webcomic adaptation of I Am a Barbarian at their website, written by Tom Simmons with art by Mike Dubisch and lettering by L. Jamal Walton. In early summer of 2022, the entirety of I Am a Barbarian was published in an ornate, hardback collection. Simmons and Dubisch have graciously allowed an interview about the I Am a Barbarian project.

How do you get into Edgar Rice Burroughs? Do you have a particular fondness for I Am a Barbarian?

Mike Dubisch: I loved Tarzan and John Carter of Mars as a kid, and of course his works were a favorite subject among the classic fantasy illustrators who shaped me. Anything about hidden fantastic worlds and strange adventures fascinated me. While I knew and loved the original cover painting, I’m not sure I ever read I Am a Barbarian before the project.

Personal copy of I Am a Barbarian with slip case.

What were some of those illustrators that shaped you?

MD: Oh, it’s the usual pantheon: Frank Frazetta, Richard Corben, Hal Foster, Michael Whelan, Burne Hogarth, Wally Wood, Alex Nino, Nestor Redondo, John Buscema, in terms of artists who worked on ERB or ERB-like products. Otherwise, fairy tale and book illustrators like Arthur Rackham, H. J. Ford, Edmund Dulac, and the Brothers Hildebrandt. Pulp illustrators like Hans Bok and Virgil Finlay. I love studying the wood engravings of Doré illustrations, and the engravings of Albrecht Durer. Other comic book artists, particularly Europeans like Moebius, Jordi Bernet, Jose Ortiz, Tanino Liberator, as well as Charles Burns, Robert Crumb, Dave Stevens, Jack Kirby, Bernie Wrightson, and Basil Woolverton. 

What was the genesis of the original I Am a Barbarian webcomic?

Tom Simmons: I wrote an email to Jim Sullos, President of ERB, Inc., in 2012 offering to write a gratis screenplay (I’m a self-taught screenwriter); the script I wanted to adapt was the original Tarzan at the Earth’s Core. Jim replied that the character was “taken” by a licensing agreement at the time, but he must have been impressed by my offer to do work for free because when the online strips launched in 2013-14 he suggested I toss my proverbial writing quill into the ring and put together a collaborative team to do one of them; he even provided the name of an artist who had contacted him about getting involved with the online strips project. I Am a Barbarian is actually the third online strip with which I’ve been involved, and still am in the case of one of the three: The Outlaw of Torn. I chose Barbarian because it was available to adapt as a strip; I thought it would be a challenge to adapt (it was), and I’ve always had an interest in ancient history (I have a Bachelor’s degree as well as Master’s work in history). 

How was the creative team formed?

TS: Regarding how our creative team was formed, the artist I originally worked with on The Monster Men™ strip (which was among the first ERB, Inc. placed online in 2014) referred me to letterist/graphic designer/artist Jamal Walton of Durham, NC (full name: Larry Jamal Walton but he goes by “L. Jamal” or simply “Jamal”). As it transpired, Jamal has been involved in all three of the ERB, Inc. strips I’ve adapted, and was also the letterist for my 2015 e-book Crispus Caesar, which, indeed, is yet another “Swords and Sandals” story, adapted by me from my 2010 screenplay of the same name. My collaboration with Mike Dubisch came about when Mike contacted another ERB online strip artist and asked how he could become involved with the online strips; that artist referred Mike to me and the rest, as the cliche goes, is history. 

MD: After a period of trying to focus only on my own work in the comic industry, I decided it was time to seek out professional commissions again to advance my career. ERB was one of the markets I approached right away and fortunately Tom was manning the lines of communication and snatched me right up for his project. I knew instantly that I Am a Barbarian was the right fit because it would be a comic with the word “barbarian” in the title!

What were some of the challenges encountered when adapting the original novel into a webcomic format?

TS: The writing challenge for any adaptation to strip format (or any other, for that matter) is about scale/scope: we didn’t want the strip to continue indefinitely, set an end goal of roughly 225-245 weekly episodes (about five years of the strip being presented online), and worked toward that end. The second phase of the project after the online adaptation was complete was always to produce a printed graphic novel encompassing the entire online strip, and we achieved that goal. Apart from considerations of scale/scope, I did a thorough re-examination of Caligula, aided by a recent biography by Anthony Barrett. While there is little doubt Caligula was very likely a mentally unbalanced individual prone to cruelty and outright bloodthirstiness, the sources ERB used (historians Suetonius and Dio) also had a vested interest in painting an “over the top” picture of the assassinated ruler; I’d compare their accounts (and neither was an actual eyewitness to events) to Shakespeare’s lambasting of the Yorkists. Lastly, for me Barbarian is a love story wrapped around a tragedy; to dwell on Caligula’s misdeeds would not only have been a gratuitous waste of time but it would have obscured Brit and Attica’s character arcs. That said, I still included plenty of outrageous and bloodthirsty Caligulan behavior!

MD: For me the adaptation is from Tom’s script into the art for the strip, and so the re-imagining the scene from the book as comic pages has already been established when I start in. My biggest challenge is remembering to refer back to my historical architectural and costume references.

What would you say you each brought that is distinctively “you” to the comic?

TS: Mike and I formed a natural collaborative team, in my opinion. I did most of the historical research and (of course) writing the actual adaptation, but largely relied on Mike to place his own unique artistic stamping on the panels themselves. I know Mike will be speaking to his many projects currently underway, but for me he stepped up and out of his mostly Lovecraftian/horror mold to draw the history-based I Am a Barbarian, although those influences can be seen in many panels, in particular the scenes involving dungeons, prophecies and strange people. 

Mike Dubisch. Photo courtesy of Dubisch.

MD: I have a bad habit of only looking at reference when I don’t know how to draw something, and I know how to draw just about everything, and if I don’t, well then I usually know how to draw something after referencing it only once or twice. So, what you see with my work is devised almost entirely from my imagination, and that is why everything I do has a distinct style. Additionally, I tend to use a lot of black on the pages, using bold core shadows on figures and props, creating a feeling of dynamic lighting and adding volume, and bringing weight to the page.

Setting aside (since it is not a John Carter or Tarzan story), what do you feel is unique about I Am a Barbarianwhen compared to Burroughs’ other work?

TS: As far as I’m aware, Barbarian is the only ERB story in which the female protagonist dies. Overall, it’s a “darker” story than most of ERB’s work, and is likely a reflection of the dark period the writer was experiencing in his own life when he wrote the story in the spring/summer of 1941: his second marriage was on the rocks, he was drinking too much, and he was in and out of the hospital with health issues that year. 

MD: For me it’s the danger and trauma of Brit’s life; he loses everything and lives under the threat of torture and death his whole life. This seems a far cry from ERB’s superhuman heroes who rule their secret worlds.

TS: Good observation about Brit’s travails, Mike. If you want to test (and grow) your protagonist’s character arc, toss said protagonist under as many proverbial buses as possible.

Signed bookplate. I’m lucky number 7!

I Am a Barbarian has just been released in a luxurious, oversized, hardback edition in a slipcase. This is a stark contrast to how comics are normally collected in a trade paperback release. What were the reasons for going the “Roman Decadent” route for the comic?

TS: I wanted the IAAB graphic novel to be an instantly recognizable, collectible classic and used this approach when we designed and produced the book over a 10-month period starting in June, 2021. For me, we achieved that goal. It’s a “pandemic book,” however, and as such it ended up costing considerably more to produce. I had no choice but to increase the price commensurately, and it turns out we’re working with little or no margin. As often is the case with these projects, IAAB is a true labor of love, not money. 

ERB stories have seen many comic adaptations across many decades by a plethora of publishers: Marvel, Dynamite, Gold Key, American Mythology, and so on. Is there any particular run of a Burroughs comic that you hold in high regard?

TS: I’m so old school re: comics I’m probably not relevant; the first actual comic books I read (other than the newspaper version) were Classics Illustrated. That said, for me old school illustrators and writers like Hal Foster, Alex Raymond and Russ Manning were always my favorites. 

MD: I recall OBSESSING on a big treasury edition sized Tarzan comic adaptation that I read to shreds as a kid – I no longer have it and can’t identify what edition it was. I do love Joe Kubert’s work on the character. I never really read the John Carter comics, but I love what I’ve seen in issues drawn by Gil Kane. I haven’t kept up with anything modern – I’ve enjoyed seeing Joseph Michael Linsners Dejah Thoris® cover art.

TS: If we’re talking about Dejah Thoris, for me Jay Anacleto and Michael C. Hayes are tops.

Deja Thoris by Jay Anacleto. Image provided by Simmons.
Deja Thoris by Michael C. Hayes. Image provided by Simmons.

I Am a Barbarian can be considered a sword and sandal story. Is this a genre you have appreciation for? If so, any particular texts over the years that have left an impression on you?

TS: The film Gladiator is a recent standout for me. I also very much liked Spartacus and Ben-Hur.

MD: Oh man, Old Testament Biblical epics were one of my favorite things to watch as a kid, and Biblical comic adaptations were always a favorite as well. I loved Conan and Kull too, especially the comic books, but also the Robert E. Howard stories. While I was drawing I Am a Barbarian I streamed the Spartacus TV series, which was also very entertaining.

TS: Also, thinking of further S&S influences for me, I loved Colleen McCullough’s First Man in Rome series of novels as well as the 2005 Rome TV series. 

Tom Simmons. Photo courtesy of Simmons.

What projects do you have on the horizon that you’d like to share?

TS: I’m continuing doing the online strip adaptation of ERB’s other historical novel, The Outlaw of Torn. I’m currently working with Benito Gallego, who does the art, colors and letters for the strip. The plan is to do a printed version of this story as well when it’s completed in 2024. The book will form a “companion volume” to the printed I Am a Barbarian graphic novel, and I envision a matte red board slipcase with silver foil lettering for the book which will have two parts, one containing the art of Jake Bilbao and the other that of Benito Gallego. I also have ongoing screenplay projects; this summer I’ll finally complete the pilot for an 8-part miniseries entitled The Nessus Shirt, a WWII story told from the German point of view through the eyes of an ordinary soldier who becomes involved in the pre-Valkyrie plots to assassinate Adolf Hitler. 

MD: My primary focus has been Forbidden Futures Magazine and the Forbidden Futures Book Club, where I am the illustrator of an entire line of books and magazines working with premiere science fiction and horror writers, that goes out as a quarterly package to our subscribers through Oddness Books.

We are currently printing Forbidden Futures issue #10 which is a double issue with new fiction by David Gerrold, creator of both Star Trek’s Tribbles, and the Sleestacks from the Land of the Lost TV series. The issue also presents the first fully illustrated publication of Philip K. Dick’s “Tony and The Beetles,” a new sci-fi comic story I wrote and illustrated, and contributions from John Shirley and Cody Goodfellow. Forbidden Futures will be reissuing several of my out-of-print comics and graphic novels, including my Cthulhu Mythos SF graphic novel Weirdling, body horror underground comix Mystery Meat, and a collection of short graphic stories “The Wet Nurse and Other Tales of Conception and Re-Birth.” We have been publishing illustrated novels and novellas under the “Forbidden Futures Presents” banner, and I have my own illustrated prose projects planned for that line, including a soon to be announced SF novella. Finally, we are also debuting a bi-yearly chapbook “In Human Skin: The Mike Dubisch Journal of Illustrated Verse,” which pairs my series of surreal drawings on black paper with my own written verse.

Additionally, I continue to contribute to Diabolik Books Adventures of Professor Dario Bava comics, with the epic graphic novel tribute to Italian horror films and mod culture, “Murder Vibes from the Monster Dimension” still available and the new “Orgy Of The Blood Freaks” out now with new issues on the way.


Sincere thanks to Simmons and Dubisch for this interview. Their release of I Am a Barbarian can be found in two editions – with and without a signed bookplate – at Cedar Run Publications. Consider checking it out!

Categories
Interview Peplum

Conquest Plans: Riley Hamilton on S.P.Q.R.

S.P.Q.R. is a neo-peplum comic created by Riley Hamilton whose first issue released in early 2021 after a successful Kickstarter campaign. S.P.Q.R. takes a different approach to the subject matter when compared to other indie/crowdfunded peplum comics as of late; it eschews mythology and the more fantastical elements to instead ground itself in historic events. The comic takes places in 69 C.E. during the Year of Four Emperors with the first issue focusing on a band of nomads in the Roman province of Moesia who are trying to survive in the wilderness while also avoiding the attention of the Roman military machine. 

Hamilton has graciously allowed an interview about S.P.Q.R.

S.P.Q.R. Logo used with permission from Riley Hamilton

Tell us a bit about yourself and what got you into writing and comics.

I have been writing stories for as long as I can remember. The earliest memory I have of writing was when I was about 6 or 7, when I was writing my own Captain Underpants stories. The first comic book I remember getting and reading was Ultimate Spiderman #1 by Brian Michael Bendis and Mark Bagley, that I got on Free Comic Book Day, when I was in my [local comic book store] looking for Yu-Gi-Oh! cards. 

After getting that book, I was completely hooked and started writing and drawing my own comics about a superhero called Energy-Man. The comics were four panels and drawn on printer paper that I took directly out of the printer. I stopped reading comics regularly in junior high and only started getting back into them when I was studying at Queen’s University in Kingston, Ontario, Canada. I saw that there was a comic book club on campus and decided to join.

When I joined, I assumed that the club would be talking comics and comics-related media, but they were in the process of making their own series. The series was called Gael Force and was about a superhero team made up of university students from different faculties. They had already written the first issue when I arrived and I helped the club president, now one of my closest friends, Brendan Montgomery, with lettering the first issue. I co-wrote issues 2 and 3 with another club member and helped with some editing, here and there. We completed the series just as I was finishing up my undergraduate degree and leaving Queen’s, so the timing worked out nicely for me. 

What was the genesis of S.P.Q.R.?

With Gael Force I got an in-depth look into the process of comic creation and how much planning and effort goes into a single, 24-page floppy. I really enjoyed working on Gael Force and was getting back into reading comics and the thought crossed my mind about writing my own book. I did not start to seriously think about creating the book until I got some feedback from a couple of friends, Brendan being one of them, who thought I had something good and should give it a go.

The main catalyst for the format of the book really took shape after I read Brian Wood’s Northlanders, a historical comic set during the Viking Age. The structure of that series is the blueprint that I want to follow with S.P.Q.R. Rather than follow one set of characters throughout the entire series, which I find incredibly daunting to even think about, each arc followed a different set of characters, in a different location, and time within the 250-year period of what’s considered the Viking Age. One of the small arcs in that series centered around the Viking raid on Lindisfarne and crafted an entire story about a real historical event that is not well understood.

What sort of research did you do prior to creating S.P.Q.R.?

I was reading Tacitus for a paper and came across a passage about Legio III Gallica massacring 6,000 Roxolani horsemen in Moesia in 69 CE. I didn’t think much of it at the time, but once I read Northlanders that short passage immediately jumped back into my mind.

Apart from that I read a few books on the Roman legions and on their prisoner-taking practices. Legion by Stephen Dando Collins was a massive help, especially simplifying the convoluted history and organization of the legions. I also read a few research papers such as Dr. Jason Wickham’s PhD thesis “The Enslavement of War Captives by the Romans to 146 BC.”

Standard cover of issue #1. Photo used with permission from Riley Hamilton.

What were some of the main obstacles you encountered while producing S.P.Q.R.?

I had been playing around with the idea of writing a historical comic since I had read Northlanders in 2016. I also knew, speaking to some artist friends, that I wanted to be able to pay anyone who I worked with, so I did not have the means to make the book when I first came up with the idea, so I sat on it for a couple of years. By November 2019, I felt that I had saved enough and had a feasible plan in place to pay for the production myself and then went looking for artists.

One interesting note was the title, which was originally going to be Pax Romana, which I really liked as a title. However, it turns out that Jonathan Hickman had released his own miniseries, through Image, with that exact title. His story was completely different, about a group of commandos who time travel to 312 CE on a mission from the Vatican, but I did not want to tempt fate, or Image’s legal team, so I changed it to S.P.Q.R.

One option would have been to launch a Kickstarter to cover the production costs of the book and deliver it to backers a year later when it would have been finished. I spoke to a friend who had done this for his book but had his artist ghost him and disappear, leaving him with no artist and backers waiting for their books. I did not want to have something like that happen to me and have to deal with that kind of stress, so I decided the fund the production out of my own pocket and use Kickstarter to cover the printing and shipping.

The production of the book ended up being incredibly smooth sailing and I’m grateful to my penciller, Samrat Das, inker, Rowel Roque, and colourist, Lucas Aparicio, for making the experience a pleasant one. There was a hiccup in printing that was my own fault for not checking a layer on the variant cover properly, but it was a learning experience, and hopefully the next one goes smoother. 

What are your favourite sword and sandal texts?

It seems the catalyst for a lot of people that I’ve talked to about their interest in Classics, whether other creators or people I went to university with, is Ridley Scott’s Gladiator. I didn’t see Gladiator until I was in my 20s and was already a sword and sandal fan.

My introduction to the genre was through video games, and Creative Assembly’s Rome: Total War. I loved that game as a kid and even though I can look back on it and see its many flaws, I still love to boot it up and play for hours when I get the urge. I loved playing as one of the patrician families and growing the empire before turning on the Senate and fighting a brutal civil war. It blended the turn-based games that I loved like Axis and Allies and mixed it with real-time battles like Age of Empires and StarCraft, without all the tedious base-building and resource gathering.

I’ve also sunk many hours into its sequel and have looking forward to the remastered edition which is coming out at the end of the month (April 29). In high school I got the boxed sets of HBO’s Rome and watched them religiously, I liked the performances from Ciaran Hinds, Kevin McKidd, and I really loved James Purefoy as Mark Antony. I also checked out the new German series Barbarians, which was a fun retelling of Arminius’s story and the battle of the Teutoburg Forest. My enjoyment of the series may have been influenced by the fact that I’m a sucker for the Roman characters speaking Latin. 

What are your general thoughts about the present-day state of sword and sandal media?

I can honestly say that I am not up to date on the happenings in the genre. If I stumble across something, new or old, I will check it out but most of the stuff I’ve seen and read has been enjoyable. I still feel that the genre does not have the same grasp on the public’s imagination that the World Wars or the Cold War have in popular media. I think the reason for that is largely because people has a direct connection to those events, whether they lived through them themselves or have close relatives who did.

The sword and sandal genre seems more abstract to people than more modern stories, but I think shows like Game of Thrones, despite being set in a fantasy world, have shown that people love a gripping story with interesting characters. I think that a show set during the Crisis of the Third Century or the Augustan Civil War, or many of the tumultuous events of Antiquity could become a huge hit, if you have the right people working on it. 

What do you feel differentiate S.P.Q.R. from other peplum/historic epic comics out there?

I always knew that I wanted to tell a story that was one that was grounded in history and real-world events. Most of the comics I have read that are sent in Antiquity, like Britannia by Peter Milligan and Frank Miller’s 300, have a heavy focus on mythology and fantasy as opposed to being strictly grounded. I knew that I wanted to tell a story that someone could read and learn that these people really did exist and could learn about things in my book without dismissing it as entirely made up.

What is the primary goal you want to accomplish with S.P.Q.R.?

The biggest thing for me was proving to myself that I could write, letter, and successfully self-publish my own book. Launching the Kickstarter was very intimidating and there are moments in the mid-campaign lull where I felt like the Kickstarter was not going to make it. Once we funded and reached our stretch goal, I felt very satisfied, at this point I am just looking to tell an interesting story and hoping people will read it and like it. The Kickstarter also showed me that there is an audience for this genre and that it does not need to be a fantasy series or have a heavy emphasis on mythology to succeed as a comic. 

S.P.Q.R. issue #1 variant cover. Used with permission from Riley Hamilton.

What has been the feedback you’ve received on S.P.Q.R. since its release?

I haven’t received much feedback to be perfectly honest but the feedback I have gotten has been positive. As a first-time creator, who has never published my own book before, I had no idea what sort of reception the first issue would get but it’s been good so far. I hope it continues as more people read the book and when issue two comes out. 

What are your next big plans?

Right now, issue two is in production and I’ve got some great ideas of where I want to take both Ara’s story and others going forward. I am still working to streamline the work process with my collaborators so we can hopefully start pushing issues out more regularly. I have a few other irons in the fire that I can’t go into too much detail about right now.

Lastly, I am a contributor to Sequential Magazine, a print magazine focusing on the Canadian indie comics scene and Canadian indie creators. We just released our mega-sized March issue in celebration of the 80th anniversary of the first comic book that was made and published in Canada, Better Comics #1. This issue of the magazine covers the history of Canadian comics and contains interviews and chats with creators in every part of Canada, from Newfoundland to British Columbia. You can order a copy on Sequential’s Gumroad store.

Links

Categories
Interview Lovecraft Peplum

Break the Chains: G. A. Lungaro on his Peplum/Lovecraft Comic Isidora

G. A Lungaro is YouTuber and a fantasy author, best known for his Covenant of Souls series. He is also the writer and creator of Isidora and the Immortal Chains, a comic series that combines elements of neo-peplum and the Lovecraft mythos. The first issue of the series was successfully Kickstarted in 2020 and tells the story of Isidora, a super-powered lady from ancient Pompeii, existing in a modern day metropolis, acting as the herald of the King in Yellow. Lungaro has graciously allowed me to interview him about his newest endeavor. 

Isidora Logo, used with permission from G. A. Lungaro

How did you get into writing?

I have always had a fascination with writing and creating worlds. My first attempt was a terrible fanfiction of the Nintendo game Metroid back in 1988 when I was 14. I even made a cover, cut it to paperback size, and bound it with glue. 

During those teenage years, I also picked up and read my first full length (I should say complete trilogy) fantasy novel, Dragonlance’s Legends trilogy by Margaret Weis and Tracy Hickman. Those books opened my eyes to a fantastical world and compelled me to want to create my own world. Concurrently I was also a big comic book collector, my mainstay being DC comics.

The love of the fantasy genre prompted me to read Tolkein and GRR Martin’s works that ignited the passion for writing that began with that Metroid fanfiction. My first serious attempt began around 2004 when my wife (at the time) and I were playing an online browser-based RP game, which planted the first seeds for my fantasy novel Souls of Magic’s Dawn. After many re-writes, start overs and hair pulling, I finished it in 2010. It wasn’t until 2018 that I began the publishing process in earnest and hired an editor. Shortly after, I ran a successful Kickstarter campaign.

What was the genesis of Isidora?

With comics and fantasy being two of my biggest passions, I successfully entered the world of fantasy writing. I had still not tried my hand at comic writing, mostly because I had no idea how to get an artist and write in that format in which most, if not all, the exposition is visual. 

The indie comics movement and my position as a YouTuber put me in place to start networking and talking to people who are involved with comics. I went on a writer’s stream with Preston Poulter, learned some of the comic writing format basics, and learned online tools to write in that format correctly.

With that, the fun part began. I am a child of Italian immigrants, a first-generation American; this prompted a love and appreciation for Greco-Roman history, art, and mythology. I wanted this character to originate from that time. Fun fact, the name Isidora is a Roman name that is also the lead character’s name in my fantasy novel.

Samantha Branch cover for Isidora #1. Imaged used with permission from G. A. Lungaro.

How did you go about designing the character of Isidora? She is quite progressive for both genres: the peplum genre confines women to bellydancers and damsels unless you’re Xena, Red Sonja, or Kassandra from Assassin’s Creed: Odyssey, and in Lovecraft’s work, women are practically absent. 

Yes! This was of extreme importance to me when creating and writing this character. Being a man, there are experiences, motives, and perspectives of a woman’s life that I will never understand. I have seen those tropes many times. While they can be entertaining on some level, eventually, they become cliché and not very appealing to many readers, especially women. My partner Marie and my daughter Alexandra played a significant role in helping me create this character. My editor is also a woman, and she helped tremendously with the final touches.

Being from ancient Rome, I will show some of the reality women faced in those times. Realities that did indeed make them very strong in their own right. There will also be some devastating truths and events that happen to her because she lives in a very male-dominated world. All of this plays a critical role in her development and the powerful woman she has become as an agent of the Old Ones

Any plans for flashback sequences for Isidora to explore her sword and sandal roots in subsequent issues?

Yes, most definitely. It will be mostly relegated to Isidora’s character development and provided a glimpse of her past that has molded her to what she is today 2000 years later. There are some essential elements in that very short mortal life that she lived that play a significant role in her outlook on the world and her place in it.

How did you get into the writings of H. P. Lovecraft?

I did not discover Lovecraft until my mid-30s. I knew of things like Cthulhu but never really read any of the stories and lore that grew from that world and mythos. I began reading works like The Dunwich Horror, which fostered a curious appreciation for those worlds. It wasn’t until the TV show True Detective mentioned the King in Yellow that my curiosity reached new heights. 

I was fascinated with this mystery that popped up on a contemporary TV show. I researched it and discovered more of the Lovecraft mythos and its history going back to Robert W. Chambers’ plays. It was a sandbox I knew I wanted to play in one day but didn’t quite know how until I began dabbling in comic writing.

Since you have your feet in two different genres and fandoms (Lovecraft and pepla), what are your thoughts on the current state of media coming from both camps?

I have to say I have not seen much recently concerning peplum. I loved shows like SpartacusRome, and of course movies like Gladiator. I heard about Ridley Scott making a sequel to Gladiator, but I feel that may not live up to the original. Cleopatra coming up with Gal Gadot looks intriguing; however, I wish there was more as it seems to have fallen from popularity recently. As for Lovecraft, it seems to be on a pretty significant upswing. Unlike peplum, Lovecraftian Mythos can be adapted for any time period, locale, and setting and make a story from it, much like the recent Lovecraft Country, which I thought was spectacular.

There are lots of (indie) Lovecraft comics out there. What aspect of Isidora do you think sets this comic out from the rest?

Starting with Isidora and the Immortal Chains #1, I planned to make something as unique as possible and add a new paradigm to the Lovecraft Mythos. I feel this stands out in the Mythos because it is a mashup of multiple elements all put together in a genre I call “The Lovecraftian Dark Heroverse.” I am taking features of the broader horrific Lovecraft Mythos and bringing in elements of classic cosmic and mystical hero comics. Think Lovecraft meets Constantine meets Silver Surfer. She [Isidora] is a herald to the King in Yellow, much like Silver Surfer to Galactus, and weaving in characteristics exhibited by characters like John Constantine, all set in a Lovecraftian world. 

The neo-peplum element comes from a few places—my Italian heritage for one and a literary perspective. One of my favorite authors outside the fantasy genre is Anne Rice and her Vampire Chronicles. The ancient vampire Marius, who was born during the Roman Empire, always intrigued me. The idea of an immortal beginning their life in Greco-Roman times like Marius and living through history to end up in the modern day was an interesting perspective I wanted to explore in the pages of this comic.

What was your soundtrack while creating Isidora? Conversely, what is the suggested soundtrack to readers while reading the comic?

I never get asked this question; thank you so much for asking it. I know for many writers, a musical accompaniment helps drive the writing process. Certain verses, tones, and beats can set me on overdrive in the writing process. I am also going to say my soundtrack and the suggested soundtrack are going to be the same.

Anything Evanescence and Within Temptation, specifically “And We Run” by Within Temptation, “Away from Me” by Evanescence, and also “Undeniable” by Seckond Chaynce.

What is the main thing you want to accomplish with Isidora?

In the Lovecraft Mythos, the spotlight and focus are typically on a very human element, madness, and at the end, a hopeless and powerless feeling of powers we cannot understand or comprehend. My goal is to tell a story from the viewpoint of an agent of the Old Ones, who once was human at one time, finding that there can be hope and a way to overcome these powers. I want to display this in a very gritty and real light that does not hold back in a visceral nature and inspires the sense that there can be hope in a world where, even if it is only one person, can stand up to be a hero.

What were the some of the major obstacles you encountered while creating the comic?

Right at the start, the biggest challenge was finding artists that can both share the vision I have and also present it beautifully and accurately. It took a lot of searching and researching, but eventually, I ran across Alper Gecgel, a young artist from Turkey. When I viewed his portfolio I was floored by the haunting beauty of his work. It has a gritty simpleness to it but conveys the feel I want the reader to get while reading it. 

The challenge didn’t end there. English is not Alper’s first language, and all of our communication was over Facebook messenger. There were many times I had to make awful sketches to convey what I wanted to see on the pages. The fact he understood and brought those ideas to life is a testament to his dedication and skill.

Aside from those challenges, just attempting to create a crowdfunded, indie project is a daunting task from the start. It was an uphill battle to find that core audience to build a fandom around to get the grassroots effort started. I can’t thank some of my Youtube friends enough for promoting it and extraordinarily loyal and generous subscribers to my channel that supported this project.

Nicholas Diak’s Isidora #1 Kickstarter Loot. Photo by Michele Brittany.

Since its release, what has been the reception of Isidora?

The dreaded feedback all writers fear but also crave as much as life itself. I am always terrified something I create will not be received well by people outside of close friends and family. I suffer from Imposter Syndrome as much as any up-and-coming creative person.

I will say that the reception has been overwhelmingly positive so far from my backers’ word of mouth. I also just ran a survey questionnaire, and currently, it is at about a 4 out 5 average as an overall rating. This is better than I could have ever.

What are your next big plans you’d like to share/promote? 

I don’t have anything currently to promote other than my nerdy YouYube channel, The Grey Council. The channel plays an integral part in my social interaction, promoting any new projects I am working on and building a geeky sweaty nerds community who loves things from Star Wars to comics to fantasy. My fantasy novel that I published in February 2020, Souls of Magic’s Dawn, is also available on Amazon.

However, I am currently working on [Isidora] issue #2, which I am about halfway through writing, and hope to launch a crowdfund campaign by this summer.

Links for G. A Lungaro: