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Biweekly News Roundup 2023-06-25

Personal / Website News

Citation News

The New Peplum, specifically Kevin Wetmore’s essay, was referenced in Ancient Rome on the Silver Screen: Myth versus Reality that was published this past May by Rowman and Littlefield.

More information on this book can be found at the publisher’s product page.

CoKoCon 2023

Michele and I will be participants at CoKoCon 2023 this upcoming Labour Day. Michele will be vending a table with her journals and our books. Panels we are on will TBD. More info to come but keep an eye on the CoKoCon 2023 website for the most current news.

Publishing Recap

Below is a recap of my publishing endeavors so far in 2023.

Published in February, this collection contains my essay “Dance or Dēcēdere: Gladiator and Industrial Music Sampling.”Vernon Press Product Page

Published in May, this issue of Weird Tales contains my essay “When the Stars are Right.”

Weird Tales Product Page

Published in late March, the first issue of the zine Footage Fiends, contains my essay “Analisi Della Cosa: Found Footage in Caltiki and Italian Theater Going Practices.”

Limited to 50 physical copies.

Order via Patreon.

Miscellaneous Tidbits

Joan Jocson-Singh Website

Joan Jocson-Singh, who I had the honor of interviewing about her book, Heavy Music Mothers: Extreme Identities, Narrative Disruptions (read here), has just revamped and updated her website, On the Shelves. Check it out!

CFP: Heavy Metal & Global Premodernity II

There’s a brand new call for abstracts for the second Heavy Metal and Premodernity conference. Details are as follows:

Last year, the first manifestation of Heavy Metal & Global Premodernity forged an international fellowship of scholars working in a rich array of disciplines, along with musicians, artists, and journalists, in order to critically explore how metal music and its scenes throughout the world have engaged with the history, mythology, literature, and art of premodern and precolonial cultures. Through panel presentations, roundtable discussions, and unstructured and multilingual social hours, we shed light from a variety of perspectives upon metal’s entanglements in such areas as precolonial Mexico, the ancient Near East, classical Greece and Rome, and medieval Europe and Byzantium.

Here is last year’s conference program and website, and a playlist of the recorded sessions.

Next year, we hope to expand and enrich our fellowship. We invite contributions/proposals for engagement from all interested individuals working inside or outside the academy, including musicians and journalists involved in metal scenes anywhere in the world. We especially welcome those from backgrounds historically underrepresented in either academia or metal. You don’t need an advanced degree or know how to play guitar. If you have a topic of interest you would like to explore, we want to hear from you!

We welcome abstracts for panels and individual presentations, creative and traditional in form and varying in length, related to metal’s reception of the history and culture of any period, people, and place from premodern and precolonial worlds. We define global premodernity as human culture of any period roughly prior to 1600 CE, and we have chosen this delineation to be inclusive of texts, traditions, and narratives outside of the traditional study of classics or biblical studies, which often ignores the rich cultural history of the majority world and narratives outside standard eurocentric education.

Potential topics include, but are not limited to, to following:

  • Premodern or neoclassical art, architecture, dress, symbols, and/or other material culture in album artwork, music videos, promotional photography, and live performances
  • The incorporation of premodern music and/or instruments into metal songs
  • The reception of historical, literary, and religious and philosophical texts and ideas in song lyrics
  • Issues of race, ethnicity, gender, and sexuality, and the reception and inclusion of premodern and contemporary women, BIPOC, LGBTQIA+, and other historically marginalized groups
  • Political activism of musicians who engage with premodernity
  • Interviews and/or auto-ethnographies of fans, musicians, (photo)journalists, and/or scholars
  • Methodologies in the study of metal’s reception of premodernity
  • Pedagogical strategies for teaching premodern history and cultures with metal songs
  • Performance and creative demonstrations of music.

Please send abstracts and any questions to metalpremodernity@gmail.com. The submission deadline is 2 October 2023.

Abstracts should be roughly 300 words maximum, and include author name and affiliation (if appropriate).

We are concerned to make the conference as accessible as possible to disabled people and those for whom English is not their first language. Captions will be supplied, but if you have other access needs for presentation please mention these upon submission of your abstract and we will work with you to fulfill these.

Charlotte, Jeremy, & Shamma

Call for Submissions: Three Stooges Zine

Will Sloan is looking to start a zine about The Three Stooges and is looking for submissions. Here is the flyer:

And here is the text:

Call for Submissions: The Journal of Stoogeological Studies: an Unauthorized Three Stooges Fanzine.

Are you a knucklehead? Do you find yourself a “victim of circumstance”? Is your head so full of thoughts and opinions about the life and art of the Three Stooges that a hammer and buzzsaw can barely sent it?

We want YOU to contribute to the world’s greatest Three Stooges Fanzine!

What we want:

  • Reviews
  • Essays
  • Interviews
  • Biographical Studies
  • Personal Essays/Autobiography
  • Journalism/Reportage
  • Poetry
  • Fiction
  • Art/Comics

Suggested Topics:

  • Anything and everything to do with Moe Howard, Larry Fine, Shemp Howard, Joe Besser, “Curly Joe” DeRita, Ted Healy, and of course, Jerome “Curly” Howard
  • Stooge and Stooge-adjacent movies and TV shows, from the Columbia Shorts Department to Kook’s Tour and beyond
  • Stooge supporting players, directors, coworkers
  • Personal stories of your relationship with the Stooges’ work
  • The Robonic Stooges
  • Stooge comic books, records, failed TV pilots, merchandise, and other ephemera
  • Three Stooges Coffee (particularly the “Three Bean Blend,” although the “Angry Moe” blend has its good qualities)
  • Sociopolitical musings on the Stooges and race, class, gender, sexuality, and other academic lenses

Send submissions to editor/publisher Will Sloan at thewillsloan@gmail.com. Feel free to get in touch if you want to workshop a pitch. Submissions are due Sunday, August 13th at 9pm PST.

Will Sloan

Categories
Interview Peplum

Conquest Plans: Riley Hamilton on S.P.Q.R.

S.P.Q.R. is a neo-peplum comic created by Riley Hamilton whose first issue released in early 2021 after a successful Kickstarter campaign. S.P.Q.R. takes a different approach to the subject matter when compared to other indie/crowdfunded peplum comics as of late; it eschews mythology and the more fantastical elements to instead ground itself in historic events. The comic takes places in 69 C.E. during the Year of Four Emperors with the first issue focusing on a band of nomads in the Roman province of Moesia who are trying to survive in the wilderness while also avoiding the attention of the Roman military machine. 

Hamilton has graciously allowed an interview about S.P.Q.R.

S.P.Q.R. Logo used with permission from Riley Hamilton

Tell us a bit about yourself and what got you into writing and comics.

I have been writing stories for as long as I can remember. The earliest memory I have of writing was when I was about 6 or 7, when I was writing my own Captain Underpants stories. The first comic book I remember getting and reading was Ultimate Spiderman #1 by Brian Michael Bendis and Mark Bagley, that I got on Free Comic Book Day, when I was in my [local comic book store] looking for Yu-Gi-Oh! cards. 

After getting that book, I was completely hooked and started writing and drawing my own comics about a superhero called Energy-Man. The comics were four panels and drawn on printer paper that I took directly out of the printer. I stopped reading comics regularly in junior high and only started getting back into them when I was studying at Queen’s University in Kingston, Ontario, Canada. I saw that there was a comic book club on campus and decided to join.

When I joined, I assumed that the club would be talking comics and comics-related media, but they were in the process of making their own series. The series was called Gael Force and was about a superhero team made up of university students from different faculties. They had already written the first issue when I arrived and I helped the club president, now one of my closest friends, Brendan Montgomery, with lettering the first issue. I co-wrote issues 2 and 3 with another club member and helped with some editing, here and there. We completed the series just as I was finishing up my undergraduate degree and leaving Queen’s, so the timing worked out nicely for me. 

What was the genesis of S.P.Q.R.?

With Gael Force I got an in-depth look into the process of comic creation and how much planning and effort goes into a single, 24-page floppy. I really enjoyed working on Gael Force and was getting back into reading comics and the thought crossed my mind about writing my own book. I did not start to seriously think about creating the book until I got some feedback from a couple of friends, Brendan being one of them, who thought I had something good and should give it a go.

The main catalyst for the format of the book really took shape after I read Brian Wood’s Northlanders, a historical comic set during the Viking Age. The structure of that series is the blueprint that I want to follow with S.P.Q.R. Rather than follow one set of characters throughout the entire series, which I find incredibly daunting to even think about, each arc followed a different set of characters, in a different location, and time within the 250-year period of what’s considered the Viking Age. One of the small arcs in that series centered around the Viking raid on Lindisfarne and crafted an entire story about a real historical event that is not well understood.

What sort of research did you do prior to creating S.P.Q.R.?

I was reading Tacitus for a paper and came across a passage about Legio III Gallica massacring 6,000 Roxolani horsemen in Moesia in 69 CE. I didn’t think much of it at the time, but once I read Northlanders that short passage immediately jumped back into my mind.

Apart from that I read a few books on the Roman legions and on their prisoner-taking practices. Legion by Stephen Dando Collins was a massive help, especially simplifying the convoluted history and organization of the legions. I also read a few research papers such as Dr. Jason Wickham’s PhD thesis “The Enslavement of War Captives by the Romans to 146 BC.”

Standard cover of issue #1. Photo used with permission from Riley Hamilton.

What were some of the main obstacles you encountered while producing S.P.Q.R.?

I had been playing around with the idea of writing a historical comic since I had read Northlanders in 2016. I also knew, speaking to some artist friends, that I wanted to be able to pay anyone who I worked with, so I did not have the means to make the book when I first came up with the idea, so I sat on it for a couple of years. By November 2019, I felt that I had saved enough and had a feasible plan in place to pay for the production myself and then went looking for artists.

One interesting note was the title, which was originally going to be Pax Romana, which I really liked as a title. However, it turns out that Jonathan Hickman had released his own miniseries, through Image, with that exact title. His story was completely different, about a group of commandos who time travel to 312 CE on a mission from the Vatican, but I did not want to tempt fate, or Image’s legal team, so I changed it to S.P.Q.R.

One option would have been to launch a Kickstarter to cover the production costs of the book and deliver it to backers a year later when it would have been finished. I spoke to a friend who had done this for his book but had his artist ghost him and disappear, leaving him with no artist and backers waiting for their books. I did not want to have something like that happen to me and have to deal with that kind of stress, so I decided the fund the production out of my own pocket and use Kickstarter to cover the printing and shipping.

The production of the book ended up being incredibly smooth sailing and I’m grateful to my penciller, Samrat Das, inker, Rowel Roque, and colourist, Lucas Aparicio, for making the experience a pleasant one. There was a hiccup in printing that was my own fault for not checking a layer on the variant cover properly, but it was a learning experience, and hopefully the next one goes smoother. 

What are your favourite sword and sandal texts?

It seems the catalyst for a lot of people that I’ve talked to about their interest in Classics, whether other creators or people I went to university with, is Ridley Scott’s Gladiator. I didn’t see Gladiator until I was in my 20s and was already a sword and sandal fan.

My introduction to the genre was through video games, and Creative Assembly’s Rome: Total War. I loved that game as a kid and even though I can look back on it and see its many flaws, I still love to boot it up and play for hours when I get the urge. I loved playing as one of the patrician families and growing the empire before turning on the Senate and fighting a brutal civil war. It blended the turn-based games that I loved like Axis and Allies and mixed it with real-time battles like Age of Empires and StarCraft, without all the tedious base-building and resource gathering.

I’ve also sunk many hours into its sequel and have looking forward to the remastered edition which is coming out at the end of the month (April 29). In high school I got the boxed sets of HBO’s Rome and watched them religiously, I liked the performances from Ciaran Hinds, Kevin McKidd, and I really loved James Purefoy as Mark Antony. I also checked out the new German series Barbarians, which was a fun retelling of Arminius’s story and the battle of the Teutoburg Forest. My enjoyment of the series may have been influenced by the fact that I’m a sucker for the Roman characters speaking Latin. 

What are your general thoughts about the present-day state of sword and sandal media?

I can honestly say that I am not up to date on the happenings in the genre. If I stumble across something, new or old, I will check it out but most of the stuff I’ve seen and read has been enjoyable. I still feel that the genre does not have the same grasp on the public’s imagination that the World Wars or the Cold War have in popular media. I think the reason for that is largely because people has a direct connection to those events, whether they lived through them themselves or have close relatives who did.

The sword and sandal genre seems more abstract to people than more modern stories, but I think shows like Game of Thrones, despite being set in a fantasy world, have shown that people love a gripping story with interesting characters. I think that a show set during the Crisis of the Third Century or the Augustan Civil War, or many of the tumultuous events of Antiquity could become a huge hit, if you have the right people working on it. 

What do you feel differentiate S.P.Q.R. from other peplum/historic epic comics out there?

I always knew that I wanted to tell a story that was one that was grounded in history and real-world events. Most of the comics I have read that are sent in Antiquity, like Britannia by Peter Milligan and Frank Miller’s 300, have a heavy focus on mythology and fantasy as opposed to being strictly grounded. I knew that I wanted to tell a story that someone could read and learn that these people really did exist and could learn about things in my book without dismissing it as entirely made up.

What is the primary goal you want to accomplish with S.P.Q.R.?

The biggest thing for me was proving to myself that I could write, letter, and successfully self-publish my own book. Launching the Kickstarter was very intimidating and there are moments in the mid-campaign lull where I felt like the Kickstarter was not going to make it. Once we funded and reached our stretch goal, I felt very satisfied, at this point I am just looking to tell an interesting story and hoping people will read it and like it. The Kickstarter also showed me that there is an audience for this genre and that it does not need to be a fantasy series or have a heavy emphasis on mythology to succeed as a comic. 

S.P.Q.R. issue #1 variant cover. Used with permission from Riley Hamilton.

What has been the feedback you’ve received on S.P.Q.R. since its release?

I haven’t received much feedback to be perfectly honest but the feedback I have gotten has been positive. As a first-time creator, who has never published my own book before, I had no idea what sort of reception the first issue would get but it’s been good so far. I hope it continues as more people read the book and when issue two comes out. 

What are your next big plans?

Right now, issue two is in production and I’ve got some great ideas of where I want to take both Ara’s story and others going forward. I am still working to streamline the work process with my collaborators so we can hopefully start pushing issues out more regularly. I have a few other irons in the fire that I can’t go into too much detail about right now.

Lastly, I am a contributor to Sequential Magazine, a print magazine focusing on the Canadian indie comics scene and Canadian indie creators. We just released our mega-sized March issue in celebration of the 80th anniversary of the first comic book that was made and published in Canada, Better Comics #1. This issue of the magazine covers the history of Canadian comics and contains interviews and chats with creators in every part of Canada, from Newfoundland to British Columbia. You can order a copy on Sequential’s Gumroad store.

Links