Categories
Comics

The Winter Wolf: Cavewoman: Snow Issue 4

Plot

Defeated, Meriem lays unconscious in the snow. In her fevered state she dreams of her unborn children and Bruce trying to flee a monster. She jolts awake, swinging her fist, catching Bruce right in the chin. Meriem’s gorilla companion, Klyde, happened upon Meriem while out and about, and was able to lead Bruce and Professor Cook to her and bring her home.

Cover shows Meriem leaning forward in knee deep snow. Behind her is Bruce who looks to have had a roof of snow fall on his head.
Personal copy of Cavewoman Snow #4.

Though beaten by the unseen entity, the good news is that the cache of food and supplies that was hidden in the cabin that Meriem located was able to be retrieved and brought back to Marshville, saving the town from the food crisis. A second instance of things getting better is that Meriem, Bruce, and the professor look out a window to see the sun shining, signaling the harsh winter is approaching its end.

With a renewed sense of hope, Meriem bolts from Bruce’s apartment to track down the creature she fought. Bruce and Professor Cook give chase on a snowmobile and find the cavewoman in battle with a large humanoid wolf. The battle looks to be a stalemate. Bruce fires his rifle, scaring away the lupine monster. Professor Cook theorizes that it was a werewolf, the original werewolf that all folklore has descended from.

A month later, spring has officially arrived. The town of Marshville had endured the wicked winter and Meriem finds herself back in the museum garden, planting sunflowers.

Commentary

The “Snow” story arc of Budd Root’s Cavewoman series concludes with issue four, which was published back in September of 2011. Rob Durham continues being the artist and writer for the series at this point in time. This issue sees the conclusion of the primary predicament that has plagued Marshville for the past five months, the brutal winter, but also the reveal of the unseen killer that has been stalking around town, leaving only bodies (sometimes) and tracks.

Meriem is doding backwards as the werewolf lunges forward. He says "Oh!" and the werewolf says "Groarrrr!". The werewolf has 4 human breasts that are prominent, the rest looks like a standard humanoid wolf on 2 legs.
Meriem battles the werewolf.

It is a bloody werewolf.

This conclusion to the “Snow” story arc is bittersweet. The town of Marshville surviving the punishingly long winter is a simple act of waiting out the clock. Unless the Cavewoman universe was about to usher in an Ice Age, this obstacle was going to be naturally overcame. As in a horror film, characters need to survive the night. Overall, high stakes, but an expected conclusion.

The introduction of the werewolf as the unseen killer was an expected curveball, and its extremely brief appearance in the issue is a point of perplexity. On one hand, this works. Meriem and the town of Marshville are in the prehistoric past where almost anything outlandish that could happen, will happen. In the prior one-shot “Extinction” Meriem fights an underground monster that looks like a floating oyster with dozens and dozens of tentacles. If Meriem can encounter and battle a Cthulhu-esque monster like this, there is no reason she cannot encounter a werewolf.

Meriem lunges forward and takes off with a big stride. The panel says "Meriem darts off alone into the snow covered forest". Bruce yells "Wait! Meriem! Where'ya going?" with her replying "To kill the meat eater! I have to project our baby's future!"
Meriem darts off to battle the werewolf.

On the other hand, the story jumps from zero to werewolf so suddenly that it has no time to ground itself. The foreshadowing of the werewolf’s reveal through the prior three issues, though appropriately incremental, were not substantial, relegated to tracks in the snow and dead bodies. Professor Cook immediately jumping to the conclusion that the monster is a werewolf seems uncharacteristic of him. A few pages prior he proclaimed that he needed to run tests to verify that the winter is ending. Jump to a few pages to him saying the creature is a werewolf and probably the ur-werewolf that all other werewolf folk lore is derived from. It is probably a true statement, and in the broad scheme of the Cavewoman universe it fits, but the explanation feels shoehorned in. It comes off as an instance that artist/writer Durham felt the need to overly tell the readers this is a werewolf and to expect werewolf action in future issue. It is an unsatisfactory case of telling instead of showing. 

In addition, the appearance of the werewolf raises a few narrative questions. A month passes between Meriem’s encounter where she is defeated by the werewolf, (with some slashes and gashes shown on her body), but she does not turn into a werewolf herself. The ur-werewolf is also operating during the daytime when traditionally humans turn into werewolves according to a lunar cycle. The werewolf in Cavewoman is not operating like a traditional werewolf. This could be because it is an ur-werewolf, and it would later evolve/devolve into the werewolves of pop culture today. Or it could be Professor Cook is way off base and incorrect at calling the bipedal humanoid wolf with two sets of human female breasts a werewolf (note: a wolf should have eight nipples in two rows, so this werewolf packing two sets of human female breasts is certainly a sexualized stylistic choice).

On the subject of Professor Cook, the character is definitely hiding something from Meriem. In issue three, after Meriem takes off to scout the cabin, Cook takes Bruce aside: “Now that she’s on her way we have another urgent matter to discuss.” The subject of the discussion is not revealed in issue four. Since Professor Cook is part of the inner political circle of Marshville, he is certainly privy to the coverups of the murders that were happening due to the werewolf. This could have been that topic. What is known is that Cook directed attention away from the werewolf twice in issue four. The first time is after Bruce fires his rifle, scaring away the werewolf: “Well Prof,. we go after this thing or what?” with Cook replying, “I think we should let this thing go for now.” The second time is the final page of “Snow” when Meriem states “I’ve been thinking about that hairy meat eater. I have this weird feeling about it. Something familiar” with the professor replying dismissively back “How about we just let that go for now?” and instead directs Meriem to planting sunflower seeds, an act she loved doing in issue two. Meriem stating that the encounter felt familiar ties with a contradictory statement Cook made earlier in the issue to Bruce: “She lost twice to this carnivore.” Yet, Meriem had only encountered the werewolf one time thus far, at the end of “Snow” issue three. This could be an error on Durham’s part, but it could also be Cook let something slip, that Meriem has had dealings with this werewolf before unbeknownst to her. Perhaps when the werewolf was in human form? There is an incredible amount of intrigue going on!

Meriem with a little boy and girl, all in jungle attire. Meriem says "Okay I'm Ready. So where's your papa now?" and the little girl replies back "He's outside. We're all going for a ride on his motorcycle. He wants to take us far away from the bad monster thing."
Meriem meets her children in her dream.

The werewolf is certainly the focal point of issue four, but there are other happenings that deserve mention. In the beginning of the issue Meriem has a fever dream about her two babies, which do not exist. The dream sequence is designed to get Meriem reinvigorated with a renewed sense of purpose. This is another instance of the Cavewoman series exploring the matronly and motherly side of Meriem. In the aforementioned “Extinction” issue, Meriem exhibits her motherly attributes when she rescued Susie from the tentacle cave monster. Meriem is not simply a cheesecake jungle girl with superhero abilities; there is this wholesome side to her as well that the series likes to explore from time to time.

When Bruce and Professor Cook ride on the snowmobile to catchup with Meriem, they ride past her gorilla companion Klyde as he hibernates under a mound of snow near the hot springs. It is not a visual gag per se, (save maybe Klyde’s indifferent facial expressions), but this sequence is a panel-by-panel recreation of the same gag in issue three when Meriem runs past Klyde on her way to the cabin. These are welcome types of throwbacks to find in a comic book, little enhancers like throwing a bay leaf into a stew.

Meriem is sitting up right but her eyes are closed. Her right arm, with hand in a fist, is thrust forward. There is a pair of legs, indicating Bruce has been punches and is laying on the floor, legs up. Meriem's word balloon says "Keep your filthy claws off my little ones!"
Meriem comes out her fever dream and accidentally punches Bruce.

While issue three lacked nudity, issue four more than makes up for it. When Meriem wakes up in Bruce’s apartment, her breasts are on display in many panels, with her pubic hair barely visible in a few. It is not sexual per se, as Meriem has been in a hospital-esque situation, sleeping under a heavy fever, and has just woken up. It is nonchalant nudity. The bare breasted werewolf on the other hand, that might be veering in the direction of furry erotica. 

Conclusion

Issue four of “Snow” concludes the story arc, but it raises and introduces more questions than answers. It does damper the experience a small bit when looking for resolution to the four-part miniseries, but on the other hand future issues will certainly bring closure. The next Cavewoman arc, the two part “Feeding Grounds,” depicts Meriem fighting the werewolf on the cover, so that is exciting to see what will happen. While the writing felt bittersweet in this issue, Durham’s art style is, as always, top notch. Meriem always has the best facial expressions, especially in her eyes, when Durham depicts her. The werewolf is only fully visible in two panels, but it feels like many more when Meriem is fighting the creature. Durham has expertise at controlling what he wants the readers to see, and he has been able to expertly not reveal the werewolf despite the multiple panels of the lupine engaged in hand combat with Meriem. With winter over, and the snow melted, what does the future hold for Meriem the Cavewoman and the citizens of Marshville?


For more information on Cavewoman “Snow” issue four, check out the official product page at Amryl Entertainment:

For more reviews of Budd Root’s Cavewoman series I’ve penned, check these out (chronological order of issue publish date):

Categories
Comics

Release the Subterranean Kraken: Cavewoman: Extinction

Cover shows Meriem being grabbed/surrounded by tentacles. She has her knife out ready to slash one.
Personal copy of Cavewoman: “Extinction”.

Plot

In Marshville, a town that has been teleported to the prehistoric past, life goes on as normal as possible, despite being surrounded by the jungle primeval and dangerous dinosaurs. Children Lumpy, Will, Miguel, and Susie are about to play a game of baseball but need an umpire. Lumpy asks Meriem Cooper, the superhuman Cavewoman who acts as a guardian over Marshville, if she would be their umpire. Meriem, with plans already made to relax in the magma-heated pools outside the town and recompose herself, asks for a raincheck.

Meriem swings on a vine.
Meriem off to relax at the hot pools by swinging on a vine.

At the bottom of the ninth, Will hits a ball that gets caught by a pterodactyl and then dropped in the jungle. The children set off to retrieve one of the many lost balls and happen upon a dark cavern. Inside they discover a nest of eggs. Will handles an egg but winds up breaking it, awakening a slumbering monster in the process. The children attempt to flee the cave as they are pursued by dozens of tentacles from the shadows. Susie becomes trapped in a crevice while the other three kids escape to seek help from Meriem.

Meriem is on the ground, pushing herself back up with her front two arms. Behind her is the cave monster. Think of a crab without legs or claws, but instead dozens and dozens of tentacles coming from it.
Meriem fights the cave monster.

Meriem braves the cave by herself to rescue Susie and pit herself against the tentacle monster who has been angered by its eggs being disturbed, encountering a powerful foe of the likes she has never encountered before. Meriem takes a battering from the monster’s tentacles, but Susie distracts it with an egg, the last one since the others in the nest appear to have broken. Deducing the monster is the last of its kind, and the egg its sole lineage, Meriem and Susie give the egg to the monster, who retreats into the darkness, allowing the duo to escape. Back at the surface, Meriem promises Susie ice cream after demonstrating her braveness and teases the three boys to stay out of trouble.

Commentary

“Extinction” is a one-shot, self-contained comic in the Cavewoman series, published in 2010 with the story and art done by Rob Durham. Though Budd Root’s Cavewoman series is known for its cover nudity and cheesecake portrayal of Meriem, “Extinction” is rather chaste and instead feels like an 80s/early 90s Saturday morning cartoon that revolves around children getting into trouble and then getting saved. The first few pages feel like the movie The Sandlot (1993), where a group of kids playing baseball lose their balls over the fence into a backyard guarded by “The Beast” (a big English Mastiff). In “Extinction” the children playing baseball lose their balls in the jungle, and the beast they encounter is a Cthulhu-esque monster with dozens of tentacles that protrude from a central, crab-carapace-like, body. The children are put into peril, but it is no more violent than, say, what kids encounter in cartoons like Denver the Last Dinosaur or Dinosaucers. “Extinction” is also full of kid friendly messages akin to the endings of episodes of G.I. Joe or Teenage Mutant Ninja Turtles: don’t play in unsafe areas (dark caverns), don’t be a bully (calling one a chicken to force them to go into said cave), seek the help of adults (Meriem), leave wild animals and their offspring (eggs) alone, the importance of bravery, and so on. All of the above demonstrates that Cavewoman, or at least this specific issue, can be surprisingly kid friendly and positive.

That is to say not all of “Extinction” is without some form of titillation. Aside from her standard issue attire of a leopard print bikini that showcases her body, there is a sequence of Meriem bathing in a hot pool. All of her nudity obfuscated by lapping water or wafts of steam, yet her voluptuousness is still on full display. Late in the issue when she is fighting the underground monster, there are numerous panels of Meriem surrounded and grabbed by tentacles, veering in the direction of Toshio Maeda territory.

Naughty tentacle innuendo aside, the underground monster in “Extinction” is quite cool. The monster does not fit into the cosmic horror bucket per se, so it is not Lovecraftian in the traditional sense, but all of its tentacles give it that Cthulhu, perhaps Gla’aki (from the Ramsey Campbell story “The Inhabitant of the Lake”) vibe. The beast is extremely formidable, and its one on one battle with Meriem at the issue’s climax is a great sequence. There is a series of panels that shows the monster grabbing Meriem and slamming her from side to side, like Bamm-Bamm from The Flinstones. It is a captivating battle.

Four panels, each one shows Meriem being slammed side by side by a tentacle.
The cave monster thwaps Meriem around.

Finally, aside from the aforementioned morality messages geared toward children, there’s other themes present in “Extinction”, especially around Meriem’s character. Selfcare is important, and Meriem realizes this has she has to say “no” to the children (and sometimes, one has to feel comfortable saying “no”), to go and relax in the superheated pools. But it is a short respite and Meriem is cursed with what other superheroes have to deal with: they always must be on “on mode” and be able to save the day at a moment’s notice. Rest is extremely important to avoid burnout, but it is easily taken away.

Meriem holds Susie in her arms close to her chest.
Meriem rescues Susie.

Just like Ripley and the alien queen in Aliens (1986), there are some matronly themes between Meriem and the underground tentacle monster. Meriem takes a motherly role to the four children, especially Susie when she rescues her from the dark and gives her comfort. Conversely, the monster is trying to protect its last egg, the last of its kind (of note – how did the rest of the eggs break between the children finding them and then giving one back to the monster?). Meriem and the monster have a lot more in common with each other, both being incredibly strong and protective of their children. 

Conclusion

“Extinction” is a terrific one-off, self-contained story in the Cavewoman series. It is a quick adventure, with fairly low stakes and that by the issue’s end, the narrative returns back to the status quo, with the hope that the children will stop peer pressuring each other and taking off on dangerous excursions. The issue standalone enough in that it is not too reliant on other issues to establish the universe. A general feeling of what Cavewoman is about is sufficient for reading the issue which can act as an entry point into the series proper. Meriem herself is selfless and brave, and Durham’s art renders her in a detailed and sexy style that brings these attributes to the forefront of the character.


For more information on Cavewoman “Extinction” and my other Cavewoman reviews, check these links: