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Peplum

Peplum Ponderings: The Odyssey (2026)

In 2000 Ridley Scott’s Gladiator was released and become a titanic pop culture phenomenon that ushered in a new wave of sword and sandal films, the neo-pepla. In the years that followed, to capitalize on the rejuvenated genre, films such as Troy (2004), Alexander (2004), 300 (2006), Clash of the Titans (2010), Centurion (2010), The Eagle (2011), Immortals (2011), Wrath of the Titans (2012), and many others (including television shows such as Spartacus), were produced. Like any filmic cycle the genre would eventually run out of momentum and reach its periodic valley.

Twenty-four years later Scott attempted to repeat the success of Gladiator with Gladiator 2. It was not the powerhouse in either commercial or critical success when compared to the original. Two years later Gladiator 2 has already begun to fade away from cultural memory, having laid no groundwork to bring forth a new cycle of neo-pepla.

Poster shows Odysseus walking left to right, as the Trojan Horse burns behind him.
Poster for The Odyssey.

What Gladiator 2 failed to accomplish, Christopher Nolan’s The Odyssey (2026) is succeeding in spades. The Odysseycould possibly become the Ben-Hur (1959) for the 21st Century in terms of scope, grandiose, influence, impact, epic-ness, and spectacle.

In an A to B hero’s journey style, The Odyssey depicts Odysseus’ (Matt Damon) trek from Troy to his home in Ithaca with these major beats: encountering the cyclops who slays a few of his men, the armoured Laestrygonians who slay even more men, Circe (Samantha Morton) who turns his men into pigs and back again, a descent into Hades to council with the undead, sailing past the sirens, mooring on an island of sacred cattle, spending seven years with Calypso (Charlize Theron) on an island with his memories gone, and finally making it back to Ithaca where he proves his identity by stringing his bow and firing an arrow through a row of axes, defeating the suitors who have been attempting to court his wife Penelope (Anne Hathaway). Odysseus’ adventures have been depicted numerous times in films and other media, with the most recent version being The Return (2024) starring Ralph Fiennes as Odysseus.

The story may have been told many times before, so what makes Nolan’s incarnation different and stand out?

Firstly, Nolan’s auteur elements are on full display in The Odyssey. The non-linear narrative structure he has used in prior films, such as his neo-noir Memento (2000), is applied to the Odyssey, and suit it quite well. Overtly, issues of memory loss/regaining memories are shared between Memento and The Odyssey. Subvertly, Nolan uses this tactic to take a revelation that occurs chronologically early in the narrative and place it near the film’s end to give the audience a climax and quasi-twist ending. For Memento, the twist is Leonard Shelby (Guy Pearce) purposely writing down that Teddy (Joe Pantoliano) is “John G”. For The Odyssey, the “twist” comes from changing what the story is about: from a “traditional” (though not traditional at the time) hero’s journey of getting from A to B and the encounters in between, to a story of why he is self sabotaging his journey to get back home. The Sirens call this out and Calypso even states that he was not ready to go home. These statements are at odds of what the film has shown the viewers so far, of Odysseus leading his men back to Ithaca on their boat. He has had some setbacks, but nothing overtly pointing to sabotage. Yet it is near the film’s end through Odysseus’ son Telemachus’ (Tom Holland) time spent with Menelaus (Jon Bernthal), that the truth of Odysseus as a character is revealed. Why he does what he does is learned before being overtly said by a disguised Odysseus to Penelope.

Odysseus’ truth comes at the beginning of the narrative has he conquers the city of Troy. He has what can be best equated to a Lovecraftian/cosmic horror moment of revelation. In cosmic horror, a character can sometimes peer beyond the view of reality to see the truth of how the universe works, and in the process of sublime madness, goes insane at trying to comprehend it. Odysseus has this moment of seeing the real truth of the world, of what sacking Troy means, what his actions bring to civilization. He is at the cusp of becoming a Colonel Kurtz (Marlon Brando) from Apocalypse Now(1979) style character, but miraculously manages to avoid this fate. PTSD, sure, but Odysseus has seen something bigger than himself (caused by himself) and that is the albatross he is chained to through the movie, though the audience only learns this near the movie’s end. Nolan is passing off story A, but with his Memento-style rearranging, is really telling story B.

For the last segment of The Odyssey, when Odysseus has returned to Ithaca and is combatting the suitors, Nolan reaches in his auteur toolbelt and pulls from Batman: The Dark Knight Rises (2012). In that film, Bruce Wayne/Batman (Christian Bale), has his back broken and is exiled to a prison in the Middle East. He escapes, makes his way back to Gotham, and engages in Batman-style action things. Odysseus, though not back broken, is certainly twenty years older than when he left Ithaca. Despite his age, upon his return he becomes a Batman-style super hero character, single handedly taking on a room of suitors, using his bow, arrows (sometimes as daggers), his fists, and whatever weapons that happen his way. He gets pummeled a bit, and has a few arrows protruding from his body, but he emerges victorious none-the-less.

But this sequence is much more than Nolan lifting from his own Batman. In by doing so, Odysseus becomes a strongman character (Hercules, Ursus, Samson, Maciste, etc.) that dominate the classic era of the genre during the late 50s to mid 60s. Matt Damon is not a strongman actor, and this incarnation of Odysseus is not a strongman character (leave that type casting to Dwayne Johnson as Hercules back in 2014), but this scene is a close enough simile to the likes of Steve Reeves, Mark Forest, Reg Park, Gordon Scott, and many others who single handedly fend off waves of soldiers and barbarians using nothing but their fists (and maybe a tree trunk) and their wits. Nolan may not have been consciously trying to homage classic pepla, but he wound up doing so, and in a refreshing way. The scene is over the top, but what Maciste movie from the early 60s isn’t?

Why does The Odyssey succeed while Gladiator 2 failed?

Gladiator 2 committed the cardinal sin by trying to replace or supersede its original rather than building off of it (see my review here). The original Gladiator was a pop culture juggernaut. Its hero, Maximus (Russell Crowe), is on his own odyssey, his journey from Germania back to his wife and child in Hispania. Gladiator 2 does not respect its own original text, rewrites Maximus as a father of a secret affair child and displaces his journey and subsequent rise through the gladiator ranks onto his son. This is a cynical approach, and probably expected from a director in his twilight years who has embraced his films as product rather than art. In essence, Gladiator 2 is a hollow remake of the first Gladiator film that contributes nothing new (to the story or to the sword and sandal genre).

The Odyssey gets a free pass compared to Gladiator 2 in that the story had not reached (until now) as mammoth pop culture artifact. The Odyssey (story) is certainly massively influential on all forms of western art and culture, but this comes with infinite adaptations, translations, performances, movies, comics, games, splinter stories, and so on. Gladiator 2 has to compare to Gladiator 1, a strict 1 to 1 relationship that audiences can easily weigh against. The Odysseycompares to something more nebulous, fluid, reshape-able, perhaps even subconscious. Because of this adaptability, within capable hands, The Odyssey can become a variety of things. In Nolan’s hands, The Odyssey found a voice it had not happened upon before. It does not supercede any text before it and instead contributes to the “Matter of Homer”. It is a beautifully crafted film, done by an auteur who brings a level of prestige to his work. Something that Ridley Scott once had but has long since lost.

With the success of The Odyssey, (and, concurrently, with superhero movies in decline), perhaps a wave of a new cycle of sword and sandal films can finally happen. These movies are all about spectacle, and with Nolan raising the bar with shooting all on IMAX, there could be a fantastic series of pepla in the future.

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Interview Peplum

Carmina et Circenses: Sidereal Fortress’ Circus Maximus

In early May 2021, Italian dungeon synth project Sidereal Fortress dug into their archives of unreleased material and published Circus Maximus, the first entry in their Official Bootlegs series. In contrast to typical subject matter found in the dungeon synth scene, Circus Maximus, as the name implies, was rife with sword and sandal elements: a fantastic cover depicting chariot racing, and alluring peplum, gladiatorial song titles such as “Into the Arena” and “We Live Well, We Die Well.” 

The anonymous mastermind behind Sidereal Fortress had generously allowed me to interview them about their sword and sandal opus. 


You’ve recently released the EP Circus Maximus, which was originally recorded in 2019. What has been the reception of the EP so far and what was the primary goal you wanted to accomplish with it?

So, Circus Maximus is an EP that came [about] after watching a beautiful documentary on the national television. That movie was about the life of Flavius Scorpus, the greatest charioteer that ever lived in Ancient Rome. Do you know about him?

I do not!

He was a true living legend back then! As long as I remember, I wrote and recorded the title track for the Circus MaximusEP immediately after seeing that documentary. About the EP’s reception by the audience; the fact that YOU are here basing your interview on the Circus Maximus album says everything. The new one has definitely reached its goal, like all the other Sidereal Fortress albums, and that’s the best prize an artist could ever win, believe me.

The Bandcamp description of Circus Maximus equates it to historic epics such as Ben-Hur and Demetrius and the Gladiators. Do you have a greater interested in the sword and sandal genre, and if so, what is your relationship with the genre?

Just to connect to the previous question, the main influence for Circus Maximus was the documentary about Flavius Scorpus, at least concerning the title track. When I had to compose the other songs with the same Roman concept, I went back to reviewing those incredible movies from the Golden Age of Hollywood. That’s how it works best for me, I find inspiration in retrospective: reviewing things I did, watched, or just enjoyed when I was younger. I’m absolutely sure that it is the best way to portray nostalgia in music. But, apart from this, I don’t want the EP to be labeled as “Hollywood-dungeon-synth.” Circus Maximus is somehow darker, rawer, more minimalistic and threatening than my other albums!

Do you have any favourite sword and sandal movies?

Oh, yes I do! I really loved Ridley Scott’s Gladiator, even if it’s not exactly a “historical” pic, you know. It’s just a novel of fiction with all its chronological mistakes and other funny things. I watched Demetrius and the Gladiators and Ben-Hur for the first time when I was almost a child and both really impressed me; it must have been the 80s or so. Also, Hercules by Luigi Cozzi is a B-movie that I’m really bound to. Of course it’s not a masterpiece at all, but I think it’s a rare example of [the] fanta-peplum paradox. With that movie, Cozzi makes the sword & sandal clichè coexist with weird, DIY, steampunk robots and laser beams…well…that’s absolutely great, don’t you think?

You’ll laugh at this: while I do like Cozzi’s Hercules, I have a guilty pleasure for his film Contamination. Other people deride the film, but I think it’s brilliant, campy, and gory.

Cozzi’s movies are as low-budget as most of the Italian movies from the 70s and 80s. His strength was being able to make them weird enough, using just what he had on disposal.

When it comes to fanta-peplum, I think of Antonio Margheriti’s film Yor: The Hunter from the Future. I adore that film, but I am also a big fan of Margheriti.

[As with Cozzi] we could say the same about Margheriti, Fulci, Aldo Lado and other Italian directors from the good old days. They were like craftsmen, that’s all. Yor is a total cult!

The second track of Circus Maximus, “Into the Arena,” has an epic, militaristic sound to it; it successfully creates the fanfare of, as the title states, “entering the arena.” There seems to be a peppering of the martial-industrial genre in this track. Is this a genre you indulge in or find inspiration from?

Definitely not. “Into the Arena” is maybe the track off the Circus Maximus EP where I wanted it to be the most EPIC. The inspiration for that song is more obvious than you may wonder, I mean…I was just referring to old movie soundtracks, but with a personal approach. If you noticed, there’s a weird time-signature in some sections of that track. I like to use them sometimes.

Your album, Odissea, also has shades of the peplum genre, with a focus on Greek mythology. What was the genesis of this album and what did you want to accomplish with it?

Odissea was a real smash hit: it was the first dungeon synth album to be reviewed on Bandcamp Daily and one of the best sellers of the HDK (Heimat Der Katastrophe) catalogue. Well, I’m not sure it’s also one of my best album as well. I’m curious to know your thoughts about it.

Odissea was actually my first foray into Sidereal Fortress when I was out questing for peplum-centric dungeon synth albums. I loved it! 

What I honestly think, at the risk of glorifying myself beyond reason, is that Odissea is one of those very few albums that draws in something new in the dungeon synth genre. Odissea is the album that, much more than [the] others, broke the barriers and let new elements in. There was a huge risk for [its] mixture of new-age, bombastic and comfy elements (musically and aesthetically) to not be accepted by the community. When I recorded The Forgotten Tomb of Yshnakalbum, there had been the same “issue” with [its] 70s synth influences and fusion-sounding guitar solos. Maybe the average DS-fan does not accept when artists dare to go out-of-the-box, but I can tell you that Sidereal Fortress fans are NOT AVERAGE at all! [Laughs]

About the genesis of Odissea: if you have the HDK tape, all you need to know is written in its J-card. I was reading an in-prose version of the Odyssey written by Valerio Massimo Manfredi, and the reaction was the most obvious you can imagine: writing a soundtrack for Ulysses’ adventures

There’s a small handful of neo-peplum albums released by dungeon synth artists: Båvingr’s Bycirce, Marsyas Zskin’s The Flight of Icarus and Echo and Narcissus, Golden Fleece’s The Journey to Colchis, possibly Basilica Rift’s Through the Unknown Rift, and of course, your own Odissea and Circus Maximus. It’s an extremely niche subject matter within the greater dungeon synth scene, but perhaps it bears more exploration and interpretation? What aspects of sword and sandal genre do you think are the most compatible with dungeon synth, or conversely, what do you think dungeon synth can uniquely contribute to the world of pepla?

Well, well, let’s see… I remember Båvingr popping up in the early days of the “revival,” just a couple of months after Sidereal Fortress’ Ruins. Both him [Båvingr] and Marsyas Zskin have recorded very good stuff, they clearly take care of what they’re doing and that’s a correct approach to music in general. As to the aspects of S&S into dungeon synth…maybe I’m disappointing you, but, apart from the epic side of peplum, with swords, battles etc. that obviously fit the DS imagery, what I really think is that DS definitely needs to go out-of-the-box if we want it to survive. Releasing another Tolkien-inspired dungeon synth project is completely useless, unless you’re releasing a true masterpiece. Thangorodrim hit the spot in 2016 just because Taur nu fuin is an album of the highest level, but we already had plenty of Lord of the Rings dungeon synth. So, the concept on which I built Odissea brings in some freshness even in that sense.

You say Sidereal Fortress fans are not average dungeon synth fans, which of course means that Sidereal Fortress is not an average dungeon synth project. What would you say is your most unique attribute that distinguishes Sidereal Fortress from other outfits in the genre?

This reminds me of those tricky questions at job interviews! [Laughs] As I was telling about Båvingr, Marsyas Zskin and other artists, I have a basic discipline that allows me to never release actual garbage. You may not like my music and there’s nothing wrong in that, but be sure I’ll never release sketchy or low-quality stuff. I’m not here to make fun of listeners, riding the crest of the dungeon synth wave or stuff like that. I just want to record music the best I can, being sketchy just when the album/track NEEDS that shape or mood. With my “kosmische” project, Il Generale Inverno, I play only free-form and improvised tracks, but I did the same a couple of times even with Sidereal Fortress. If you listen to my full length album The Hermit’s Hole you will understand what I’m saying. Sidereal Fortress fans are not people who just look at the “cool” tape, artwork, mood or theme, they want to listen to an artist who takes care of his music. They have to finally state if I hit the spot or not.

Any plans to revisit the sword and sandal in future Sidereal Fortress compositions?

Sidereal Fortress is actually a project in a sleepy status of stand-by. I have lots of archived stuff written and recorded between 2017 and 2020, so I’m going to publish those unreleased things eventually. If you want to hear more epic & heroic stuff from Sidereal Fortress, I highly recommend the Bogatyr EP, a short album about the knights of venture in Medieval Russia. I spent a lot of money, time and attention in that mini-album, but I can tell you the result it’s a true speaker-blower! Yes, that EP could definitely be my ticket to Hollywood! [Laughs]

And finally, any final words you’d like to impart, or news you’d like to share?

No news at all right now [because] my projects are in actual standby. Maybe I will return to my most new age project called Nuovaera, where I explore the fantasy sound with even more freedom, [which includes] brighter moods and some guitar tracks. But, man, I’m not sure it’s the right time. The scene has moved forward (or backwards, depending on your thoughts about) and the needs of dungeon-synth listeners have radically changed in the last two years…so, what I honestly think is that it’s not the right time for Sidereal Fortress…


I’m sincerely grateful for this opportunity to interview Sidereal Fortress. Despite their reservations, I sincerely hope the project keeps flourishing, and hopefully, even returns to explore the toga and sandal genre further. Wishing the vanguard dungeon synth project continued success! 

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