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Essays News

Call for Abstracts: Essays for Neo-medievalism Media in the New Millennium

2021-03-06 – Update

The call for papers officially closed last week. In the week since I’ve given careful consideration to shutter this project. I have informed all folks who submitted abstracts as such.

Introduction

The critical and commercial success of Peter Jackson’s Lord of the Rings trilogy ushered in a new era of fantasy-medieval and historic-medieval texts in the new Millennium. These neo-medieval texts were not restricted to the big screen, but in true transmedia fashion, exploded on the small screen, in video games, comics, and a variety of other medias as the genre became popular and hence, lucrative. Nearly twenty years later, depictions of the medieval period, be it authentic or moored in fantasy, remain a dominate component in the greater pop culture, with shows like Game of Thrones, video games like Skyrim, many fantasy-medieval books, young adult comics, and the like.

With neo-medieval texts enjoying heightened popularity, it invites an academic gaze to unearth their importance. What is it about these texts that makes them fascinating, especially considering that they are rooted in the distant past as compared to the new Millennium we are living in? What are the different approaches we can take to make sense of these films, shows, books, etc. which in turn can be used to understand not just our present world, but the future we are going into?

This anthology is looking for shorter-form essays (2.5k – 4k words in length) that aim to explore fantasy-medieval and historic medieval films, television shows, comics, video games, literature, and other works made after the year 2000 that add and expand the genre’s canon. The result would an anthology of 22-28 essays that touch upon a variety of texts with a plethora of academic lenses and approaches, grouped together to support a series of wider topics under the neo-medievalism banner.

Potential Essay Topics

The following is a list of possible (but not comprehensive) topics that contributors could submit on:

  • Auteur theory on filmmakers and their medieval films/TV shows (e.g. Neil Marshall, Guy Ritchie, Uwe Boll, etc.)
  • Adaptations of the Matter of Britain
  • Adaptations/portrayal of historic figures (Robert the Bruce, Robin Hood, Marco Polo, etc.)
  • Adaptations of fairy tales, stories, and myths
  • Adaptations of video games (In the Name of the King: A Dungeon Siege Tale [2007] (and its sequels), Warcraft [2016])
  • Blending medieval with other genres, such as horror (The Head Hunter [2018]) or sci-fi (Transformers: The Last Knight [2017])
  • Close readings of specific texts
  • Colonialism
  • Covid-19 and plague texts (A Plague Tale: Innocence [2019 video game], The Last Witch Hunter [2015], Black Death [2010])
  • Currency/economics in medieval video games (Skyrim, The Witcher, Final Fantasy) compared to current economic anxieties
  • Fan and fandom studies
  • Gender studies
  • History of the portrayal of medieval times from the past to the present
  • Intersectionality
  • Intertextual analysis
  • Medieval monsters as metaphors
  • Monomyth/heroes journey
  • Non-occidental medieval films:
    • Indian neo-peplum films: Baahubali: The Beginning (2015), Baahubali 2: The Conclusion (2017), and Veeram (2016 film)
    • Late-era Mesoamerica films: Apocalypto (2006)
    • Russian medieval films: Furious (2017)
    • Chinese historic epics: Hero (2002), Genghis Khan (2018), House of Flying Daggers (2004)
    • Adaptations of One Thousand and One Nights
  • Portrayals of religions and nationalities (Vikings, Saxons, etc.)
  • Portrayals of bodies (such body builders and muscular heroes)
  • Race portrayals (example: white characters in Eastern settings such as The Great Wall [2016])
  • Semiotic analysis
  • Surveillance/panopticon in scrying magic: Lord of the Rings films
  • Temporal texts (time traveling): medieval in modern times or modern times in medieval
  • Torture porn genre in movies with medieval torture scenes: Red Riding Hood (2011)
  • Vernacular film theory
  • And others

List of Media Texts

Below is a list of media titles (from films, TV, comics, games, etc.) that could potentially fit into the neo-medieval formula. This list is by no means complete, but it is presented to give title examples that fit within this genre and to inspire creative ideas on topics to write about. The below list contains titles that are historic-medieval, fantasy-medieval, and medieval combined with other genres.

Films

  • Black Death (2010)
  • Dragonheart: A New Beginning (2000)
  • Dragonheart 3: The Sorcerer’s Curse (2015)
  • Dragonheart: Battle for the Heartfire (2017)
  • Dragonheart: Vengeance (2020)
  • The Head Hunter (2018)
  • The Hobbit trilogy (2012-214)
  • The Huntsman: Winter’s War (2016)
  • King Arthur: Legend of the Sword (2017)
  • Last Knights (2015)
  • The Last Witch Hunter (2015)
  • Lord of the Rings trilogy (2001-2003)
  • Maleficent (2014)
  • Maleficent: Mistress of Evil (2019)
  • Robin Hood (2010)
  • Robin Hood (2018)
  • Snow White and the Huntsman (2012)

Television

  • Britannia (2018-present)
  • Cursed (2020)
  • Deus Salve o Rei (2018)
  • Game of Thrones (2011-2019)
  • The Hollow Crown (2012, 2016)
  • Knightfall (2017-2019)
  • The Last Kingdom (2015-present)
  • The Letter for the King (2020)
  • Marco Polo (2014)
  • Miracle Workers (season 2)
  • The Name of the Rose (2019)
  • Robin Hood (BBC) (2006-2009)
  • The Witcher (2019-present)

Literature

  • Ascendance Series (Nielsen)
  • Codex Alera (Butcher)
  • The Kingkiller Chronicle (Rothfuss)
  • Ranger’s Apprentice (Flanagan)
  • Sabbath (Mamatas)
  • Sands of Arawiya series (Faizal)
  • A Song of Fire and Ice series (Martin)
  • Throne of Glass series (Maas)
  • The Witcher series (Sapkowski)
  • The Wrath & the Dawn (Ahdieh)

Comics

  • Berserker Unbound (Dark Horse)
  • Birthright (Image)
  • Cursed (Simon & Schuster)
  • A Game of Thrones (Dynamite)
  • Lady Castle (Boom!)
  • Nimona (web comic)
  • Northlanders (Vertigo)
  • The Witcher (Dark Horse comics)

Video games

  • Assassin’s Creed series
  • Chivalry: Medieval Warfare (2012)
  • Crusader Kings series
  • The Cursed Crusade (2011)
  • Fable series
  • The First Templar (2011)
  • Game of Thrones (2012)
  • Game of Thrones: A Telltale Games Series (2014-2015)
  • Kingdom Come: Deliverance (2018)
  • A Plague Tale: Innocence (2019)
  • Stronghold series
  • The Witcher series from CD Projekt Red

Music

  • Dungeon synth music
  • Adventure/power metal bands like Blind Guardian and Keep of Kalessin

Again, the above list is not comprehensive, but to illustrate a general idea of titles from different media that could fit into this essay collection.

Project Timetable

This anthology has not yet procured a contract, but will be submitted for consideration to Peter Lang Publishing to be part of the Genre Fiction and Film Companions series. The following a proposed timetable to realize this project:

  • February 28, 2021 – Deadline for abstract submissions
  • March 7, 2021 – Notification of acceptance
  • March 14, 2021 – Submission of preliminary table of contents to Peter Lang Publishing for consideration for their Genre Fiction and Film Companions series
    • If rejected, submit to alternative publisher, repeat process
    • If accepted, distribute style guide to authors
  • + Five months after publisher acceptance – Chapter drafts are due
  • + Four months – Chapter revisions are due
  • + One month – Submission of manuscript to publisher

Drafts and revisions are strongly encouraged to be submitted before the deadlines.

Abstract Submission Information

Please submit your abstract(s) of roughly 500 words along with your academic CV/resume and preliminary bibliography to the email address below before February 28, 2021. Please use an appropriate subject line when submitting – have it contain the phrase “medieval submission.” I will confirm each submission via email within 72 hours. I will also accept multiple abstract submissions.

This CFP is open to all academics and scholars. Underrepresented scholars researching this genre are greatly encouraged to submit.

Nicholas Diak, editor

Email: vnvdiak@gmail.com
Website: http://www.nickdiak.com

Nicholas Diak is a pop culture scholar of neo-peplum and sword and sandal films, industrial music, synthwave, exploitation films Italian genre cinema, and H. P. Lovecraft studies. He is the editor of
The New Peplum: Essays on Sword and Sandal Films and Television Programs Since the 1990s (McFarland, 2018) and the co-editor of Horror Literature from Gothic to Post-Modern: Critical Essays (McFarland, 2020). Along with Michele Brittany, he co-created and co-chairs the Ann Radcliffe Academic Conference and co-hosts the H. P. Lovecast Podcast. He has contributed articles, essays, and reviews to numerous journals, academic anthologies, magazines, and websites.

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News

News Roundup W/E 2020-10-25

Personal / Website News

The New Peplum Citation

Dr. Claire Elizabeth Greenhalgh sites myself, Hannah Mueller, and Jerry Pierce from The New Peplum in their PhD thesis, “The Depiction of Slavery in Ancient World Television Drama: Politics, Culture and Society.” The thesis can be read here and the citation has been added to The New Peplum page.

Podcast Appearances

Michele and I interview author Janet Joyce Holden on the Scholars from the Edge of Time show.

Michele and I were interviewed on the Chatting with Sherri show. The episode will be published on 2020-10-29 at Blog Talk Radio.

Ann Radcliffe Academic Conference

The CFP for the Ann Radcliffe Academic conference is still open until the end of November. It can be viewed at the StokerCon 2021 website.

General Neo-Peplum News

New Netflix Show

Netflix premiered a new neo-peplum miniseries on Friday called Barbarians. The brief description reads: “Torn between the mighty empire that raised him and his own tribal people, a Roman officer’s conflicted allegiances lead to an epic historical clash.”

Literature

The folks at Lousy Book Covers feature a Biblical peplum book with a, well, lousy book cover: Unworthy: A Soldier. A Servant. A Savior by T. M. Hedlund.

Amy Wolf recently published The Further Labors of Nick, book 2 of their Mythos trilogy.

Immortals Fenyx Rising

A demo for Immortals Fenyx Rising is available to play online via the Stadia service. Access to the demo ends on 10/29.

Rest in Peplum

Marge Champion (better known as a model at Disney on many of their animated features) passed away at 101. She was in Jupiter’s Darling (1955, George Sidney).

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News

News Roundup W/E 2020-10-18

Personal / Website News

The Call for Papers for the Ann Radcliffe Academic Conference at StokerCon 2021 is still open until the end of November. Details can be found at the StokerCon 2021 website.

The Podcast Appearances has been updated:

General Neo-peplum News

Rest in Peplum / #RestInPeplum to Rhonda Fleming who passed away at the age of 97. The classic artist started in rather big time historic epics:

  • A Connecticut Yankee in King Arthur’s Court (1949, Tay Garnett)
  • Serpent of the Nile (1953, William Castle)
  • The Queen of Babylon (1954, Carlo Ludovico Bragaglia)
  • The Revolt of the Slaves (1960, Nunzio Malasomma)

Polish actor Ryszard Ronczewski also passed away at the age of 90. He was in the historic epic An Ancient Tale: When the Sun Was a God (2003, Jerzy Hoffman)

Spanish actress Marisa de Leza passed away at 87. She was in Alexander the Great (1956, Robert Rossen)

Dynamite Entertainment is launching DIEnamite – a big cross over comic series with lots of IPs they have the licenses of. This include John Carter and Red Sonja.

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Peplum

Immortals Fenyx Rising: Ubisoft’s Newest Neo-Peplum Game

Immortals Fenyx Rising is the newest neo-peplum game slated to be published by Ubisoft and developed by Ubisoft Quebec. Ubisoft have long established themselves as the premier publisher of video games that embrace the different shades of the sword and sandal and historic epics genres, specifically in regard to their Prince of Persia releases and numerous Assassin’s Creed titles that sees players exploring various time periods. Assassin’s Creed fully embraced the sword and sandal genre with their release of Assassin’s Creed Odyssey in 2018 that had gamers playing as the misthios Kassandra (or Alexios) during the Peloponnesian War in Greece in the latter half of 400 BCE.

Ubisoft

Assassin’s Creed Odyssey more-or-less stuck to the non-magical variety of the sword and sandal genre, only making occasionally forays out of the historic epic subgenre when Kassandra fought legendary creatures such as a cyclops and a Medusa, or, via a simulator, traveled to Elysium. Otherwise the game kept mostly to being a stealth-action game with conspiracy theory intrigue.

Immortals Fenyx Rising looks to fully embrace the mythological aspect of the sword and sandal genre that Odyssey only flirted with, making it more akin to the legendary Harryhausen film Jason and the Argonauts (1963) rather than, say, Kubrick’s Spartacus (1960).

Immortals Fenyx Rising has gamers playing as Fenyx, a winged demigod who is trying to save a Grecian-Mythological world from various other gods and beasts. The gameplay looks to be an action-RPG, with comparisons to Nintendo’s sword and sorcery game, The Legend of Zelda: Breath of the Wild.

Here is a slideshow of screenshots and artwork from the Ubisoft press materials for the title’s announcement:

Ubsisoft has also uploaded various trailers and gameplay reveals on YouTube:

Overall, this looks like an exciting game and a fun take on the sword and sandal genre. The colours are vibrant, the graphics look playful and excellent, and if the game does mimic Breath of the Wild even a little bit, then it should have some solid gameplay that can easily be expanded upon. While the neo-peplum genre continues to show declining interest on the big screens for a contemporary audience, Ubisoft is instead demonstrating how successful the subject matter can be in video game medium with not only with Immortals Fenyx Rising, but also with their upcoming Prince of Persia remaster and new Assassin’s Creed title: Assassin’s Creed Valhalla.

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Interview Peplum

Entering the Arena: Elysian Fields #0

Elysian Fields #0 is a neo-peplum comic, the first in a series, written by Michael Oden with artwork by Marcelo Oliveira Costa, lettering by Luke Stone, cover art by Jim O’Riley, and published via Oden’s own 9 Realms Publishing imprint.

Elysian Fields #0 poster

Taking its cues from mythological pepla, Elysian Fields follows somewhat in the footsteps of Marvel’s attempts at historic epic adaptations that appeared in the late 2000s on the short lived Marvel Illustrated imprint. These releases include comic book (and collected editions) adaptations of The Iliad (2008), The Odyssey (2009), and The Trojan War (2009). Elysian Fields is a continuation of The Iliad, albeit in a slightly unexpected fashion. The comic begins during the siege of Troy with Achilles locked in battle with King Memnon. While Achilles bests the warrior king (as per the Aethiopis), he himself is slain by an arrow shot by Paris (the prince of Troy) though his heel. From here Elysian Fields splits from the epics and follows Achilles into the afterlife where Charon (ferryman on the river Styx) takes the legendary warrior to Hades’ arena where he is to do battle with other iconic warriors of history and mythology. Elysian Fields #0 concludes on a cliffhanger with Achilles teaming up with King Theseus (founder of Athens) to battle Enkidu (bull-man from the Epic of Gilgamesh) and Gilgamesh proper (hero of ancient Sumer), setting up the events that will transpire in Elysian Fields: The Pyramid Gambit.

The underlying premise of Elysian Fields seems to be setting up a series that will see Achilles and other heroes through the ages, from various other civilizations and time periods, duking it out in Hades’ arena. This Mortal Kombat approach to the sword and sandal genre has promise, and in fact, perhaps echoes an earlier attempt at the same concept: the collectable card game Anachronism. A short lived affair in the mid-2000s, well past the collectable card game boom of the 90s, Anachronism was The History Channel’s attempt at a CCG, which involved players pitting mythological and historical figures (such as Genghis Khan, Vlad Tepes, Achilles, Spartacus, and so on) against each other. The second issue of Elysian Fields, called The Pyramid Gambit, hints that Achilles (and others) will be in combat with figures of Egyptian antiquity.

Elysian Fields’ approach to this old school subject matter is equally old school. While the plot is a love letter to mythology, the cover and artwork looks to homage 90s comic book aesthetics and practices. There is a definite post-McFarlane/Spawn vibe in the artwork, with a color pallet and action sequences that evoke the likes of Witchblade, Blood Hunter, Gen 13, and other titles of the decade. The foil cover of issue #0 also recalls the various experimentations and gimmicks done to comics during that period. The nostalgia factor in strong in Elysian Fields #0, but it is competently executed (the foil cover is pretty slick), and if anything, underscores the efforts of the comic to take readers back into the past; not just in subject matter, but in the reading experience as well.

The Indiegogo campaign for issue #0 has long since ended and copies posted to backers during the summer. However, copies of the comic can be still procured during the current running Indiegogo campaign for The Pyramid Gambit.

Writer and creator of Elysian Fields, Michael Oden, provides some additional insight into his comic in the following interview.

Tell us something about yourself, a bit of your personal background.

Well, I have done a lot of things in my life. I served six years as an Infantryman in the Army National Guard, and I have done freelance journalism for the creative industry for years now. I have written my own industry blogs as well as have worked for sites like Moviepilot, Heroic Hollywood, and currently Up Your Geek.

I have always been a big history fan. My dad used to read me the Iliad as a bedtime story which started my love for history and mythology from an early age. This love has persisted my entire life and so getting a chance to use it in this way, to create a story like this [Elysian Fields comic] has been super surreal and cathartic in no small way.

What was the genesis of the Elysian Fields comic, how did this come about?

Honestly, it started as a game growing up. As I said, I grew up loving mythology and history, and so, big shock, I surrounded myself with friends with similar interests and it was always one of those big debates. Normal nerdy kids were arguing between Superman and Batman, Kirk or Picard, and for sure we had those discussions too, but I remember really chatting up my friends about which of our mythic heroes was better and who would win in a fight. This concept never left me and while it has continued to evolve, even as a write it now, it’s something that had always stirred in the back of my mind, knowing the potential it could have.

What is the primary goal you want to accomplish with the Elysian Fields series?

I mean the primary thing I want to accomplish is honestly to make a great book. There is also a measure of financial success I would like to have as well, anyone who dismisses the financial aspect is either lying or stupid. Doing books is expensive, it’s not just some hobby to bankroll, especially for me as a single father. However, the chief thing is of course to make a book that people really enjoy and that establishes myself, and additionally get people interested in these characters and their stories. No matter how well Elysian Fields has been received, the stories where these characters drew their routes have stood the test of time for a reason.

What would you say distinguishes Elysian Fields from other mythological comics out there?

Honestly, I would like to think the big distinguishing factor is trying to be as authentic as possible. That’s not to say that the other mythological books I have read don’t do that in their own way, but I feel like a lot of books I see in relation to mythology take inspiration from the myth, but that’s where the line stops. They want to make the characters theirs. And while I am sure that there are some that will see my versions of characters and it won’t be how they see them, my goal has been to look at the characters I choose and create as authentic a picture as I can from what I have read.

What was the biggest hurdle or challenge you faced while creating issue 0?

Oof… that’s a tough one, I don’t know if I’d be able to narrow it down to just one. Creating a book is a multi-pronged process, so I feel there is a challenge that I had that was equal with each phase. However, with the actual writing aspect of it, it was writing a script. I remember being very frustrated because all the script writing classes I found were effectively an introduction to creative writing class, and that’s not what I needed. I needed to learn about structuring and format, but instead I was being lectured about “what is a protagonist.” This was beyond frustrating. I then ended up picking up the deluxe edition of Marv Wolfman’s Man and Superman and was pleasantly surprised to find that what made it so deluxe was that the comic legend included a copy of the first draft of his script for the first issues of the book. I was ecstatic, if it works for Marv Wolfman then it has to be good. I used that script as a template for how to write my own and taught myself how to write a comic script as I was writing: teaching myself panel set up and perspective, familiarizing myself with the terminology, you name it.

Where did you draw some of your influence from, be it for this comic or other projects? Films like Gladiator, comics like 300, television like Spartacus, actual mythology, something else?

[A]ctual mythology played a massive role in how I wrote this book. However, there was a series that played an instrumental role in how I came about the overarching idea of what is now called The Abyssal Tournament of Champions. The series I am speaking of is none other than the Fate anime series, specifically Fate/Zero and Fate/ Apocrypha.

What has been the feedback so far on your comic?

Very positive. We have had constructive criticisms for sure, but the overall consensus is that our book is a book worth having and to me that means the world. However, all the criticisms we have had have played a massive role as well. No comic is perfect, no story is either. So I have used this feedback to grow the book and really make it the best it can be, and that’s what I aim to do moving forward.

What is 9 Realms Publishing and what do you hope to accomplish with this endeavor?

9 Realms Publishing is my own publishing imprint and it is continuing to grow. We have two other projects outside of Elysian Fields attached to that imprint written by myself, however, I don’t want people to think that this is a vanity project. It is an equal hope that, at some point, we are able to bring on and sign other creators and help build their IPs and promote them. It is my genuine belief that one of the greatest problems with the mainline industry is that they have cut themselves off from outside ideas. 9 Realms’ mission is to bring aspiring creators to the forefront and give them the chance to make books. It’s not a guarantee, but it’s a shot and frankly, that’s more than a lot of people get.

Can you give a preview of what folks can expect with the second Elysian Fields comic, The Pyramid Gambit?

The second comic is all about bringing Team Hades together. Honestly it’s a bumpy ride for these guys. Theseus and Herakles have been fighting in this tournament for a long time, and as an added bonus, they knew each other in life. However, enter this arrogant kid Achilles who is running his mouth off at everyone, god included. So there are growing pains for all of these characters, and you add on the stress of going against Imhotep, a champion who has never been directly beaten in the arena, there are a lot of mixed emotions we see from our champions.

Elysian Fields: The Pyramid Gambit

What is your general thoughts or impressions on the depiction of mythology and antiquity in pop culture today? Where do you think it is headed?

The answer to that is simple: it’s headed nowhere. Sadly there hasn’t been a solid sword and sandals movie since Gladiator, and there hasn’t been a solid sword and sandals show since Spartacus, and while I love both of those projects, they are the farthest thing from portraying the period with any sort of authenticity. That’s not to say they are bad, just that Hollywood has no faith in the classical time period. I think it is a damn shame because with the success of superhero films as a genre, you’d think they’d realize “hey, why don’t we push movies that accurately depict the ORIGINAL superheroes.” Heroes of myth are the archetypes that inspired the modern superhero, they are the blueprint. But I haven’t seen Hollywood show reverence to that in a long time. Hopefully the success of things like Elysian Fields can inspire other people to bring myth to the forefront in the entertainment industry.

Addendums / Connections

2020-11-29 – Michele and I conducted an interview with Michael Oden on the Scholars from the Edge of Time podcast where we talked in detail about Elysian Fields. That episode can be streamed/downloaded here.

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News

News Roundup W/E 2020-09-20

Here is a news round up for weekending September 20th, 2020. On these weekly posts, I’ll list not only personal and project news, but I’ll be rounding up neo-peplum news that has occurred in an attempt to aggregate and promote the genre.

Podcast News

New episode of the H. P. Lovecast Podcast is now online. In this episode Michele Brittany and I discuss Gou Tanabe’s manga adaptation of Lovecraft’s “The Nameless City.”:
URL: https://www.buzzsprout.com/1022692/5521708-hplcp-fragments-ep-02-gou-tanabe-s-the-nameless-city

This upcoming week I’ll be on a sword and sandal cinema segment on Hercules Invictus’ Voice of Olympus program on Tuesday the 22nd followed by Michele’s and my monthly Scholars from the Edge of Time segment Thursday the 24th. For that episode we will be interviewing cosplayers Tiffany Carmel Lake and Steven Lake. Links will be added to the podcast page when they are live.

The next episode of the H. P. Lovecast Podcast will be on stories from the Swords Against Cthulhu anthology.

General Neo-Peplum News

Ubisoft, publishers of the historic epic/neo-peplum video game series, Assassin’s Creed, announced two titles later this year that are in the sword and sandal genre: Immortals Fenyx Rising (trailer) and a remastered version of Prince of Persia: Sands of Time (trailer). This is in addition to the prior announced next entry in the Assassin’s Creed series, Assassin’s Creed: Valhalla (trailer). I’m saddened that Kassandra’s storyline from Assassin’s Creed: Odyssey is officially at an end, but happy to see Ubisoft continuing to pump out neo-peplum video games. I look forward to writing about these titles after they are released.

Late last week I received my copy of issue 0 of Elysian Fields by Michael Oden and published by 9 Realms Publishing. I’ll be interviewing Oden and doing a write up about this comic in the very near future. More info about the comic can be found at the 9 Realms Publishing Facebook page or at the Indiegogo campaign page for the comic.

Issue one of the neo-peplum/Lovecraft comic Isidora and the Immortal Chains by G. A. Lungaro just concluded their Kickstarter campaign.

I’ve also backed a neo-peplum comic on Kickstarter that takes place in the Mesoamerican period that is called Aztlan. I’m always excited for sword and sandal that is outside traditional antiquity.