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Essays Peplum

Et tu, Mithra?: Rome Eternal #2

The Story So Far

The Mithra Mysteries are a specialized terrorist team, led by the Lion of Jupiter, who wreak havoc in an alternate history Rome, one that is technologically advanced with cyberpunk tech. The last mission of the Mysteries had Jupiter allowing himself to get captured and connected to the Emperor’s Navigator to have his memories prodded by the Veritas Decider. However, Jupiter is acting as a trojan horse, implanted with special memories that trap the Decider, allowing his team to initiate their assault and steal information from the Navigator.

Issue #2 Plot

Information in hand, the Mysteries’ next mission given to them by their Pater is to infiltrate the imperial palace and assassinate Emperor Tiberius. The mission goes horribly wrong as the Mysteries walk right into an ambush due to their ranks having been compromised by an informant. Concurrently, detective Rufus begins to investigate the Mysteries’ attack on the Navigator and Veritas Decider but is stymied by Germanicus and his Praetorian Guard. Rufus’ partner, Eugenio, seeks out a contact in Praetorian Intelligence who perhaps can provide some data on the Mysteries and the Guard.

Commentary

Rome Eternal issue two commits to the same bit that 2021’s The Suicide Squad did by killing the heroes right as their mission starts. In a true Game of Thrones fashion, no one is safe in Rome Eternal in that nearly all the named characters from the first issue, along with newly introduced characters in issue two, are horrifically dispatched. On one hand this raises the stakes of Rome Eternal considerably while at the same time underscoring the cunning and brutality of [techno] Rome. On the other hand, readers do not get a chance to see the members of the Mysteries in much action. In issue one they are all introduced along with their corresponding power/specialty, so there is the expectation to see them in their element, doing their thing, building up more characterization to give their eventual demise more weight. So, it is bittersweet to see the Mysteries members annihilated, quite easily at that.

As with issue one, Rome Eternal embraces non-linear storytelling. While issue one used memories in tandem with unfolding events, issue two is told in flashback while also switching perspectives between the Lion and the Mysteries and Rufus and his investigation. Ultra violence and non-linear storytelling, it is as if 90s Tarantino decided to make an alt-history neo-peplum.

The art and writing quality from issue one carries over to issue two and everything is top notch. The art is especially stand out, both detailed and colourful. Dark blues dominate this issue, with the nighttime assault and covert meetings in alleyways. The newly introduced Detective Rufus and Germanicus have detailed attire that are anachronistic, they feel both ancient, yet new. It is these details that keep grounding the sword and sandal setting in a different, hi-tech context. Rome Eternal is fully committed to the bit.

With nearly all the heroes killed and the issue ending on a major cliffhanger, it is nail biting to see what will happen next. The introduction of Rufus indicates Rome Eternal may start diving into the toga and sandal genre with more intrigue and the addition of political maneuvering from Germanicus. It is nice to see all these 60s peplum tropes being explored in a way different fashion in Rome Eternal


For more information on Rome Eternal and its team, check out the following links:

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Peplum

The Dream That Was Rome: Rome Eternal #1

Plot

Ancient Techno Rome. Veritas Decisor Titus Amaro and the Emperor’s Navigator are memory diving into the mind of The Lion of Jupiter, the terrorist son of the Greek Sergius Lauro who led a failed rebellion against the empire. Titus witnesses the memories of when the rebellion was squelched by Javelin Germanicus followed by the indoctrination ritual from the Cult of Mithra of bringing the Lion into their ranks.

Meanwhile the companions of the Lion of Jupiter, collectively called the Mithra Mysteries (Corax the Raven, Persus the Persian, Amalia the Virgin, Heliodromus the Sun Runner, and Miles the Soldier), initiate their plan rescue their leader and retrieve something else of value.

Commentary

Rome Eternal is a neo-peplum comic written by Homero Rios (Heavy Metal), with Diego Yapur (Bloodshot: Rising Spirit,Death Dealer) on art, Oscar Carreño (Wolverine: Xisle) on colours, and Shawn Lee (Teenage Mutant Ninja TurtleJudge Dredd) doing editing. The first issue was published in November 2024 by Magma Comix. The comic takes place in an alternate history where ancient Rome did not fall but instead became an empire that is a mixture of antiquity and hi-tech, with floating chariots, laser spears, and the cyberpunk-esque ability to view someone’s memories. The juxtaposition of old and future in Rome Eternal is conceptually comparable to the Fallout universe but replace 50s atomic-era Americana with the SPQR.

Ostensibly, Rome Eternal is a superhero/specialist team story, with each member of the Mithra Mysteries bringing a unique talent or ability to the fold: Miles is a giant, brute of a man who wields a titanic hammer; Persus is akin to an agile, stealthy thief, Heliodromus shoots flames from his bracers, Amalia is a sniper, Corax is able to fly and hack into machines, and the Lion is the leader and mastermind. Since issue one of Rome Eternal has two narratives going at the same time, (the real-world narrative and the narrative of the memories of the Lion), each character is given two introductions: one via the memories and then via them showcasing their abilities and the other when they commence their assault. It is a unique take on character introduction.

As a sword and sandal story, Rome Eternal brings its own unique spin to the genre, akin to other neo-peplum comics such as Jonathan Hickman’s Pax Romana and Jean-David Morvan’s Hercules: Wrath of the Heavens. The Rome depicted in Rome Eternal is just as corrupt and decadent as any portrayal in a historic epic, but the addition of hi-tech really ups the brutalism in a way similar to the space marines in the Warhammer 40K universe, where armour and (chainsaw) swords clash with bolt guns and spaceships. It is jarring (in a good way) how one panel will look exactly like it is from an antiquity comic (such as Frank Miller’s 300) and the next the image will be replete with laser rifles and electro-spears.

Rome Eternal is a high concept idea, and writer Rios brings the singular components (techno ancient Roman X-men) while Yapur and Carreño bring the great visuals. The art of Rome Eternal is colorful, creative and detailed, and it has to be in order to portray the mixture of ancient architecture in tandem with cyberpunk technology. The armour and uniforms of all the character look both old and futuristic at the same time. There is a great amount of detail in the characters, but this is also one of those comics that is not afraid to explore the background art as that is the realm that will solidify the anachronistic setting the comic is establishing. 

The arrival of Rome Eternal could not happen at a more appropriate and cyclical, time in pop culture and real-world history. In late 2000 Ridley Scott’s Gladiator was released, starting a revival of the sword and sandal genre with films like 300 (Zach Snyder, 2006), Troy (Wolfgang Petersen, 2004), Immortals (Tarsem Singh, 2011), The Eagle (Kevin Macdonald, 2011), and many more. A bulk of the peplum revival coincided with the presidency of George W. Bush and eight years of right-wing hegemony. Depending on how they are perceived, peplum texts can be a critique of fascism (Neil Marshall’s Centurion) or a glorification of it (such as the jingoism in 300). Fast-forward twenty-four years and Rome Eternal #1 is released, the same month as Gladiator II, and just at the eve of another wave of the rise of the right under Trump. Gladiator II attempted a course correction in its story and went more overt in calling out the evils of the empire. Rome Eternal looks to be echoing the same message, to rebel against fascism. 

Will a renewed cycle of sword and sandal films, games, comics, and other texts arise again? Rome Eternal is looking to lead the pack and it will be great to see what the rest of the story will convey and commentate on.


For more information on Rome Eternal and its team, check out the following links:

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Essays

Feeling Fa-Boo!-lous: Becca Boo Issue Three

Plot Recap of Issues One and Two

Becca, a well-meaning but slightly dim woman with a high libido, is hit by a van and dies. When the Grim Reaper comes to take her away, he becomes distracted, allowing Becca to glance at his papers and see her fate. In an attempt to reverse course, she uses her sexual prowess (for good!) to bed men, women, and other ghosts, including Bloody Mary who becomes a friend to Becca in the afterlife.

Standard cover by Kenan Halilovic.

Becca Boo Issue Three

The Grim Reaper arrives at Bloody Mary’s apartment to finally escort Becca away. Once again using her charms and sex appeal, Becca is able to buy more time in the afterlife by having kinky sex with Death at his bachelor pad. Becca tells the Grim Reaper that she is using her time as a ghost to do good deeds, and recounts her activities the past two months, which include bedding the new tenant in her apartment (sparing him from a fate worse than death: karaoke!). However, the Grim Reaper falls asleep during Becca’s flashback. Seeing her chance to escape again, Becca makes haste, taking Death’s robe and scythe with her. With the help of Bloody Mary, Becca glams up the outfit with white stockings, exposed midriff, and lots of ribbons, and is now ready for more undead action.

As with issues one and two, Becca Boo #3 was a crowdfunded endeavor, which completed its campaign in September 2024 and fulfilled in January 2025 (during a time that the Canadian post was on strike). The third issue continues Becca’s exploration being a ghost, with the story trying out new comedy angles. If Becca Boo #1 was leaning in on ditzy blonde comedy and Becca Boo #2 added in some teen boner comedy, Becca Boo #3 transitions to all out parody. The centerpiece gag in #3 is a spoof of the Ring/Ringu films, where Becca crawls out of a wells à la Sadako, and then trips coming out of the wall-mounted television set. It is a sequence that was parodied over twenty years ago in Scary Movie 3, so it may not be the most current pop culture reference. However, the gag still works and it transitions extremely well to the sequential art format and fits in with the in-universe comedy of Becca Boo as issue one continued a callback to the early 90s movie Ghost.

Another spoof can be seen at the end of the comic when Becca dons the attire of the Grim Reaper. Recollections of The Simpsons 2003 Halloween episode “Treehouse of Horror XIV” which contains a segment called “Reaper Madness” where Homer becomes the Grim Reaper (itself a parody of the Tim Allen Santa Claus films) comes to mind. Becca’s sexy death outfit gives off a gothic Lolita vibe.

On the subject of the Grim Reaper, this character becomes much more fleshed out in issue three. Issue one introduced Death as a character who may not be the best as his job as he is easily swayed by the promises of sex, and issue three ramps this facet about him up to eleven. The Grim Reaper gives off the impression he is smarter than Becca, the reality is that he is easily manipulated by her sexual powers. The Grim Reaper adds tremendously to the comedy of Becca Boo with his facial – er – skull expressions. It sounds fairly hard to have a skull be so emotive, but Death brings all the squees, furrowed brows, and exasperations, so kudos to interior artist Kenan Halilovic for really bringing Death to life (pun 100% intended) and having him so animated.

Bloody Mary is not as prominent in this issue as she is in issue two, but the narrative seems to be pushing her to be the straight character in the comedic escapades.

Becca, as oblivious as she is, displays a surprisingly amount of cleverness and guile (probably accidental on the character’s part) as she is able to escape the clutches of death (again!) and, during flashback, seduce the chaste man who has moved into her apartment. Becca is truly singularly focused to redeem herself as a ghost and escape eternity from hell, so it will be interesting what her next move will be as she assumes the guise of Death.

Nude variant of the Luca Strati edition.

As with prior Becca Boo Kickstarter campaigns from publisher Obscura Comics, Becca Boo #3 sports a wide array of alternate covers which in turns have various incarnations of not nude/nude artwork. All of them portray Becca in with different sex appeal styles.

Obscura continues to provide fun swag as stretch goals are met. The numbered trading cards and magnet depict the different issue covers.

There is also a bookmark, postcard, and sticker, all fun and collectible swag that all adds to the reading experience of Becca Boo.


More info on Becca Boo can be found at the following websites:

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News

Biweekly News Roundup 2024-08-18

Personal / Website News

Becca Boo Issue Two Review

New review is up at my website!

I take a look at Becca Boo issue 2. I had previously reviewed issue 1 and enjoyed it (read my review here), and issue 2 definitely kept up the quality. My issue 2 review can be read here.

Note: A while after publication of my review, Obscura Comics sent over the missing Kickstarter swag. I’ll be updating my review to reflect this.

Publishing Recap

Below is a recap of my publishing endeavors so far in 2024.

Comic Book Review: “Carson of Venus: The Flames Beyond#1″ reprinted in the National Capital Panthans Journal #326.

Comic Book Review: “Carson of Venus: The Flames Beyond#2″ reprinted in the National Capital Panthans Journal #327.

Calls for Papers/Proposals

Here are some new pop culture CFPs that have crossed my paths. Links to these will also be in the CFP page on the navigation bar.

Phantom of the Paradise Edited Collection

Editor: Sean Woodard
Contact: phantomparadisebook@gmail.com
Abstract Deadline: Friday, November 15, 2024
Chapter Drafts Deadline: June 15, 2025

Essays sought for a peer-reviewed edited collection focused on Brian De Palma’s film, Phantom of the Paradise.

Brian De Palma’s 1974 film Phantom of the Paradise, starring William Finley, Paul Williams, and Jessica Harper remains a cult classic of 1970s American independent cinema and popular culture. A throwback to the legend of Faust and Gothic narratives such as Gaston Leroux’s Phantom of the Opera (1910), and Oscar Wilde’s The Picture of Dorian Gray (1890), the film satirizes the modern music industry. The musical prominently features a stellar soundtrack by Paul Williams and many of De Palma’s trademark filmmaking techniques and Hitchcockian homages that he would perfect in further genre fare like Carrie (1976), Dressed to Kill (1980), and Blow Out (1981).

Furthermore, Phantom of the Paradise has a devoted fan base around the world. For example, a fan-made preservation website called “The Swan Archives”—devoted to detailing the film’s production history and cataloging and preserving its physical promotional materials and merchandise—was the subject of a 2013 Bright Lights Film Journal essay. In addition, filmmaker Guillermo del Toro owns an extensive collection of Phantom of the Paradise memorabilia, while director Edgar Wright specifically cast Paul Williams in a cameo role in Baby Driver (2017) out of his affinity his role in De Palma’s film. The film’s growing popularity has also led to sold-out repertoire screenings, shadow cast events, and fan cosplay at horror conventions. In an archived 2019 interview with The Globe and Mail, Williams commented on the film’s resurgence and its overall legacy: “Isn’t it bizarre? You can’t be quick to write something off as [a] failure. . . . I am beyond grateful.”

While academic research has been focused broadly on De Palma’s filmography, there has not been a singular scholarly text devoted to the film. The celebration of Phantom of the Paradise’s 50th anniversary in 2024 makes it an appropriate time to celebrate and re-evaluate the film.

The purpose of this edited collection is to place Phantom of the Paradise into a cultural and theoretical context, as well as critically analyze the film, its connections to other genre films, its place in Brian De Palma’s filmography, and its continued influence.

We seek proposals for chapters that approach the subject matter with theoretical concepts that will appropriately meet the rigorous expectations of an academic work, but through a prose style that shall be accessible for both an academic audience and a general readership.

Topics may include, but are not limited to:

  • Brian De Palma as an Auteur
  • Paul Williams’ Career
  • Film and Literary Adaptation and Intertextuality (Phantom of the Opera, The Picture of Dorian Gray, Faust, etc.)
  • Narrative, Thematic, or Structural Analysis of the Film
  • Audio/Visual Style
  • The supernatural and the Gothic
  • Body Horror
  • Monstrosity/Abjection
  • Class, Gender, Sexuality, and Queer Readings
  • Psychoanalytic Film Theory
  • Philosophy in Film/Film as Philosophy
  • Voyuerism and “the gaze”
  • Mirrors, Screens, Foils, and Doubles
  • Genre Hybridity
  • Soundtracks and Film Scoring
  • Horror Musical Film Cycles (including Phantom of the Paradise; The Rocky Horror Picture Show [Sharman, 1975]; Shock Treatment [Sharman, 1981]; Little Shop of Horrors [Oz, 1986]; Sweeney Todd: The Demon Barber of Fleet Street [Burton, 2007]; Repo! The Genetic Opera [Bousman, 2008]; and Dr. Horrible’s Sing-Along Blog [Whedon, 2008])
  • Cult Cinema, Fandom, and Popular Culture

Please send abstracts of 300 – 500 words with a working title and five (5) keywords, accompanied by a short third-person author bio (100 words max), to phantomparadisebook@gmail.com as a Word document.

Final essays should be 5,000 – 6,000 words in length, inclusive of endnotes and bibliography. Citations and references shall be formatted according to the Chicago Manual of Style, 17th edition. No images. A formal proposal for the collection will be submitted for consideration to a leading academic press.

Proposed Timeline

  • August 1, 2024 – November 15, 2024: Call for Papers
  • December 15, 2025: Notification of abstract acceptances sent to authors
  • December 15 – June 15, 2025: Book chapters drafting period
  • June 15 – July 31, 2025: Initial editorial review of submitted chapter drafts; editing/revision remarks sent to writers
  • August 1 – September 15, 2025: Contributor revision period
  • September 15 – September 30, 2025: Second editorial review
  • October 1 – October 15, 2025: Contributor revisions, as neede
  • October 15 – December 15, 2025: Finalize full manuscript
  • December 15, 2025: Submit full manuscript to press for editorial board consideration and peer review process

Miscellaneous Tidbits

Elysian Fields Kickstarter

Michael Oden is revamping/rebooting his Neo-peplum comic, Elysian Fields, with a Kickstarter campaign. You can sign up to get notified when the campaign launched at this link.

I had the honor to interview Oden a few years ago about the original incarnation of Elysian Fields, and if you’re curious, it can be read here.

Arcade Autograph

My friend Nolan McBride of the Dead Ringers Podcast was a recent guest on the VH US Podcast to talk about the Albert Pyun film Arcade (check out the episode here).

Back in December 2022 after Pyun had passed away I shared my autographed copy of Cyborg (check it out here). McBride podcast appearance totally made me remember that I had a copy of Arcade signed by the awesome cult director. So, here it is!

Nick,

We shot this in 12 days and I actually got into a fight with Charles Band on the final cut and left the film. But I really liked the Cast and David Goyer’s script.

Best, Albert Pyun

Thanks for all the memories Pyun!

Alien Quadrilogy Autographs

Alien: Romulus is out in the world now. Despite not caring for Prometheus and Covenant, I’ll give Romulus a shot since I’m always curious were the Alien/Predator universe lore takes off into. But for now, since the movie is out, it’s a good enough time as any to share my autographed copy of the Alien Quadrilogy boxset.

This is signed by Veronica Cartwright (Alien) and Lance Henriksen (Aliens). I recall buying this boxset back in 2004 from a Fred Meyer I lived across the street from in University Place, WA. I was so excited to scrimp some monies to buy this set and all the supplemental goodies in it. The set is two decades old, and I’ll probably someday buy some 4K versions of the movies on it, but this will remain one of my prized gems in the library.

In Gowan Ring Concert 2007

Speaking of old, old Washington memories, while categorizing my music and getting everything imported onto my Mac, I came across a copy of Webs Among the Din 2 by folk project In Gowan Ring.

Michele and I actually got to be concert organizers and promoters and have In Gowan Ring (Patreon link) perform a tiny concert at the University Bookstore at the University of Washington – Tacoma Campus. It was a lot of fun! Michele did up posters, and I did the green room and made my custom onion cheese tart. Michele also made a recording of the event, so perhaps we will find it while we continue to unpack, and see if something can be done with it.

After In Gowan Ring concluded their tour they did a commemorative release called Webs Among the Din 2, which features a map and a listing of all their performances.

So, 17 years ago this month we got to host a folk band at our school. Very cool!

The Neverending Streamer – More Fallout Write Ups

Travis Lakata has some new Fallout episode write ups on his Substack, The Neverending Streamer.

Check them out:

Florida, Man Indiegogo

My friend Evan Jordan (one of the editors of Footage Fiends, the zine I got to contribute an essay about Caltiki to last year) is doing a crowdfunding endeavor for his feature-length movie debut, Florida, Man.

Per the Indiegogo campaign:

Florida, Man aims to explore the [..]paranormal encounters I had in addition to the rest of my weird past in the state of Florida through archival footage, re-enactments, interviews with surviving family members and other involved parties, as well as ending with a full paranormal investigation of the rural home where everything occurred all those years ago.

Check out the campaign at Indiegogo.

Categories
Essays

Just Here for the Boo!s: Becca Boo Issue Two

Becca Boo, the ditzy bombshell who awoke one morning in a grave and deduced that she was a ghost, finds herself as an actual ghost when she is hit by a truck. Though Death comes for Becca, he becomes distracted at the prospect of hooking up with a talented lady, and takes off. Becca looks through Death’s book and reads that she is bound for Hell, and uses the opportunity to flee. 

Over the next few months Becca finds herself haunting mirrors, where adolescent men summon her by repeating her name. However, urban legend icon Bloody Mary takes umbrage at Becca infringing on her turf. Bloody Mary’s anger is short lived as Becca Boo is able to charm and bed her. As the two undead ladies become acquainted with each other, a knock as the door announces someone sinister has arrived for Becca. 

The ending of issue one put Becca Boo in a narrative crossroad. The story of Becca Boo could have continued with the idea of Becca not actually being dead, but maintaining her insistence that she is a ghost, and interacting with the world accordingly. The second option is to have Becca become a ghost and influencing the living world in comedic ways, going the route of movies such as Beetlejuice (1988), Bill and Ted’s Bogus Journey (1991), and Frighteners (1996). The former would have been much more challenging to write but it would have kept the comic exploring an iteration of ghost-comedy that is not often done. The latter is the safer and easier option, so it is understandable that the writers of Becca Boo decided to go the route of making Becca a ghost. 

Issue two of Becca Boo maintains the comedic tone of issue one with some fun delighters. Becca Boo dips into parody territory by having a Ringu-esque Bloody Mary, covered in blood and tattered clothing, becoming an erotic apparition. Becco purrs to Mary “You know what happens when you change a few ingredients in a Bloody Mary? You get a cosmopolitan.” She is technically not wrong, (take out everything but the vodka and replace with cranberry juice, Cointreau, and lime juice), she just has a different grasp on what “few” means. But in a strange, Becca Boo sort of way, there is some insight to be had in her proverb. 

The cast of characters in the second issue is broadened with the introduction of Bloody Mary and Death, providing Becca more opportunities to interact with others, be them living, dead, or undead, providing more venues for comedic dialogue and situations.

The art maintains the same consistency as with issue one, with all the characters looking fleshed out and detailed. The majority of issue two takes place indoors, but attention has been paid to make sure the rooms, walls, et al. look interesting and not generic. Where a time-pressed artist would simply have an empty wall to save time, Bloody Mary’s flat is adorned with weird-circular art pieces (gold records?) and plants. Unlike issue one, issue two of Becca Boo only contains one scene of sexual intercourse, but it is stretched longer over more panels, adding an underscored element of intimacy between Becca and Bloody Mary.

As with issue one, issue two of Becca Boo was a crowdfunded endeavor. The campaign met almost all the stretch goals of cards, magnets, etc., but the publisher, Obscura, failed to include the bonus items with my pledge, so I unfortunately cannot comment on them as I typically do with these indie comic reviews. Fun comic, but terrible fulfillment, which is waved away under the risks of pledging to a Kickstarter, and that these items are simply “extras.”

Disappointing fulfillment aside, the product proper of Becca Boo is what matters. 

Becca Boo continues to be fun and sexually playful. Despite Death’s notes indicating she has lived a “vapid..drunk..driven by libido” life, Becca’s heart is in the right place, giving readers a worthwhile character to latch onto and worry about what will happen to her as she negotiates the afterlife looking for redemption. 

Edit 2025-02-18 – Publisher Obscura did rectify the missing stretch goals and sent over the missing swag shortly after this review went online, so extreme kudos to them for making that right.

As with issue one, issue two of Becca Boo came with trading cards that sports an alternate cover on each one.

And there is a book and magnet as well, all fun, high quality extras that make these crowdfunding endeavors extra fun.


More information on Becca Boo can be found at the following websites: